It’s weird but they are all different. I’ve never had an issue where I see an Xbox X and hit the PS X. Normally if a game wants X(PS Flavour) the X itself is blue, potentially with a black circle around it. If a game shows you an X(Xbox Flavour) it shows a blue circle with a different blue X inside. Nintendo generally just shows a top button glyph or if they do show the X it’s usually monochrome, except for Americana flavoured SNES which was just top purple and since GC had the vertical kidney bean X… Well, Nintendo only recently became a problem I suppose.
So, basically, the in-game glyphs do differentiate themselves.
BigPotato@lemmy.world 10 months ago
It’s weird but they are all different. I’ve never had an issue where I see an Xbox X and hit the PS X. Normally if a game wants X(PS Flavour) the X itself is blue, potentially with a black circle around it. If a game shows you an X(Xbox Flavour) it shows a blue circle with a different blue X inside. Nintendo generally just shows a top button glyph or if they do show the X it’s usually monochrome, except for Americana flavoured SNES which was just top purple and since GC had the vertical kidney bean X… Well, Nintendo only recently became a problem I suppose.
So, basically, the in-game glyphs do differentiate themselves.
yermaw@sh.itjust.works 10 months ago
Yeah glyphs ftw. Helps newbies not have to look down, just see position of button, and helps with 3rd party controllers too.
Also will save the devs a couple of quid with porting