I didn’t really encounter any game breaking bugs, but I’m glad they’re readjusting the timers for the car retrieval missions from El Capitan. The time allocated was sometime ridiculous, for example having 1m30s to drive 3km from downtown in dense traffic…
Comment on Cyberpunk patch 2.02 now available
d3Xt3r@lemmy.nz 1 year ago
Looking at all those fixes makes me glad I haven’t tried the new 2.x update yet. The question now though is, should I wait for a few more months to see if they fix more bugs? 🤔
mp3@lemmy.ca 1 year ago
vanontom@lemmy.world 1 year ago
The patch notes are just super-detailed, no need to worry about game-breaking bugs IMO. Finished once on 1.63, then added PL and 2.1 and finished all at 100%. No infuriating bugs, 4-5 clean crashes to desktop.
It’s probably the best game I’ve ever played, honestly. Incredible work that is now well-polished, even 2.0. First 20-40 hours felt a bit underwhelming, but by the end I was blown away. And 2.0 adds a lot of fun. At almost 250+ hours now, new game and choices, still wanting to play every day.
absquatulate@lemmy.world 1 year ago
They did completely rework a bunch of gameplay systems, so bugs were to be expected. I tried a 2.0 playthrough, and while bug-wise it felt like the 1.04 days ( the death-on-boarding-delamain bug being particularly infuriating ) the gameplay changes are certainly interesting. I’m still holding off on getting PL just yet, maybe wait for a discount.
Rayuza@lemmy.world 1 year ago
Its pretty playable atm. You good
Wisens@discuss.tchncs.de 1 year ago
I played the game as soon as 2.0 came out. I noticed some bugs, but nothing game breaking. I’d say give it a go. They may be bug fixing this game for years, and it may never be “perfect”.