Yeah, I suspect the AI tag should apply to even more games then.
Of course, that’s why we need better guidelines. It’s like beauty ads that have to declare they used Photoshop. Every photo is edited if you don’t make it clear what you mean
Of course, that’s why we need better guidelines. It’s like beauty ads that have to declare they used Photoshop. Every photo is edited if you don’t make it clear what you mean
Yeah, I suspect the AI tag should apply to even more games then.
Hence the problem
RandomVideos@programming.dev 13 hours ago
Why should something not be disclosed just because its common?
ryathal@sh.itjust.works 3 hours ago
It builds indifference to the disclaimer when it’s too general. The California cancer label is a good example.
RandomVideos@programming.dev 2 hours ago
But its not too general. Steam allows you to give a description of the use of AI
echodot@feddit.uk 44 minutes ago
The problem is you end up with the tag nonetheless.
The description doesn’t apply to the label, no matter how much explanation you provide you’re still going to devalue your game with the AI label so why would any developer admit to that?
The whole thing is just mind numbingly stupid.
Whoever thought this up needs to get out more and actually experience the human condition.
qevlarr@lemmy.world 12 hours ago
I didn’t say that. It should be more specific to have any meaning to the consumer.
RandomVideos@programming.dev 12 hours ago
But it has meaning to some consumers. Not everyone can tell that an image has been majorly edited or created using a program created to replicate pictures
qevlarr@lemmy.world 12 hours ago
You mean the idea that if wasn’t created completely by people? It matters to you that some unpaid intern wasn’t forced to work overtime writing the most boring bullshit scaffolding code?
vithigar@lemmy.ca 13 hours ago
en.wikipedia.org/wiki/Alarm_fatigue
RandomVideos@programming.dev 12 hours ago
Even if it is ignored by a lot of people, its better than not knowing at all
echodot@feddit.uk 41 minutes ago
Okay great so I’ll use AI to develop every aspect of my game and then just not declare it. After all, there’s no enforcement so why wouldn’t I do that?
The problem is the tag has literally no reason to exist, no one would admit to using AI even if they did so what the bloody hell was the point?
vithigar@lemmy.ca 9 hours ago
I’m not saying there shouldn’t be a disclosure, but an uncertain threshold that might be as low as “a developer accepted a copilot completion suggestion one time” isn’t useful. You just end up with a prop65 situation where it’s slapped on everything and basically meaningless.
echodot@feddit.uk 13 hours ago
Because I don’t think anybody actually cares that much if you use small pieces of AI code. What people don’t want is everything being AI produced.
Right now though the AI tag is been applied to both scenarios with no distinction.
RandomVideos@programming.dev 8 hours ago
But there is a difference
Steam allows you to describe how you used AI
echodot@feddit.uk 52 minutes ago
Does it as far as I can tell if you have the tag you have the tag. There’s no description next to it that says this guy used AI but only for irrelevant background stuff