Valve expects that the overwhelming majority of its users will keep up with semi-modern hardware (In this case, a machine capable of running windows 10/SteamOS) which I don’t feel is is an unreasonable ask.
Valve is forcing them to upgrade their software and hardware to keep playing games they already purchased.
However, expecting Valve to retain support for an OS that hit end of life 20 years ago is unreasonable.
It is very reasonable. No one forced Valve to build their business model this way, and they are one of the most profitable companies per employee, ever. It would not be onerous for them to continue supporting a couple of old versions of Windows, they would just have to hire a few more people to do it.
Godort@lemmy.ca 6 hours ago
Literally every software company built their business model this way. Go open a support case with any software vendor complaining that their product won’t run on Windows 98 and see how many help you out beyond “Buy a computer from this millennium”
You are failing to understand just how much has changed since Windows 98. It’s a completely different environment that requires specialized knowledge to develop for. They can’t just dust off some old source code and re-release the client the entire back-end has changed. It would be a massive undertaking that would appease about 12 people total.
SnotFlickerman@lemmy.blahaj.zone 6 hours ago
Literally. People miss the fact that Steam is still a 32-bit app just to support older games. The rest of the world has moved onto 64-bit operating systems and applications. It’s shocking they still support 32-bit in 2025.
Pieisawesome@lemmy.dbzer0.com 1 hour ago
The steam client has nothing to do with the games it launches.
Process.Start() works on 32 bit or 64 bit processes…
They are on 32 bit because they don’t need to upgrade to 64 bit and it’s likely too complex to upgrade.
Visual Studio, which actually benefits from 64 bit, just recently upgraded because these massive software stacks are difficult to update.
SnotFlickerman@lemmy.blahaj.zone 1 hour ago
They keep a bunch of 32-bit libraries for backwards compatibility with older games that they launch. You can find numerous discussions about this in the Steam forums as well as on sites like Hackernews.
masterspace@lemmy.ca 6 hours ago
No, they didn’t. I can install the software I bought back in the day on the computers I bought it for, using the license key provided.
Lol, I’m a software developer that started by writing legacy windows software, I know exactly how much (little) has changed.
I don’t care. They have the resources to support it.
Either strip the DRM out and pay whatever you have to to the publishers to do that, or keep supporting the systems you sold your software for.
SnotFlickerman@lemmy.blahaj.zone 6 hours ago
I could have sworn their model was keeping old games updated to work functionally on newer hardware.
masterspace@lemmy.ca 31 minutes ago
Yes, and thats literally completely irrelevant.
The fact that their games are DRM free means that doesn’t matter one iota. If you buy a game from them on a set of hardware you’ll be able to play it on that hardware forever, regardless of whether their desktop client changes.