Comment on 4D Salmon

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sp3ctr4l@lemmy.dbzer0.com ⁨20⁩ ⁨hours⁩ ago

The idea would be that you could move in the depth axis just as an fps player moves through all 3 dimensions.

Though honestly I don’t play made 2d platformers, what I’ve seen is more of a … reset or rewind kind of paradigm.

I’m thinking of some kind of… like you’d have to solve certain environment puzzles, defeat certain enemies, by deftly and precisely navigating through time as much as deftly executing platform jumps and 2d combat.

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