I mean its so closed off it should be.
Comment on Asus and Lenovo’s handhelds get price hike as Valve pauses some Steam Deck sales
Appoxo@lemmy.dbzer0.com 5 days agoAs if any other OS has no vulnerabilities?
Rooki@lemmy.world 5 days ago
Comment on Asus and Lenovo’s handhelds get price hike as Valve pauses some Steam Deck sales
Appoxo@lemmy.dbzer0.com 5 days agoAs if any other OS has no vulnerabilities?
I mean its so closed off it should be.
squaresinger@lemmy.world 5 days ago
Especially considering what’s classified as a vulnerability.
The vulnerability on the switch let’s you execute unsigned code in user space, no kernel access or even hardware acceleration.
On the steam deck (like on any PC) that’s nit called a vulnerability but “running a program”. It’s literally the main use case.
AHemlocksLie@lemmy.zip 5 days ago
And on Switch, it’s forbidden typically. Which is part of why people advocate for the Steam Deck instead. From Nintendo’s perspective, this very much is a vulnerability. It’s just not leading to custom firmware or ROM dumps from what I understand, so it’s not even close to the most significant vulnerability.
squaresinger@lemmy.world 5 days ago
That is true, of course. But that’s a vulnerability from Nintendo’s perspective, not from a customer’s perspective. As in, if this exploit gets improved on, it might lead to people running unlicensed or pirated software on the switch, thus potentially hurting Nintendo.
It’s not something that might lead to people getting their Nintendo-accounts hacked or stolen or something like that.
On a Steam Deck, the former concept doesn’t even exist. There’s no Steam Deck vulnerability that might lead to people running non-steam software on the Steam Deck, because it’s allowed usage.
What I’m trying to say is that vulnerability is not negative for the user or indicative of bad platform security for the user.