I thought at first you guys were thinking of this, and I was puzzled. Then I looked it up.
Crivens, it’s like a combination of Tempest and Flappy Bird, but since it’s a Terry Cavanagh game it’s also been whacked over the head soundly with VVVVVV.
Comment on What games are just objective master pieces?
davidgro@lemmy.world 1 day ago
Super Hexagon
It’s about as simple as a ‘modern’ game can be (I read there was even a port of it to Commodore 64.) but it’s a finely tuned machine. When you lose - and you will, a lot - it feels like mostly your own fault and not the game’s.
The difficulty levels very accurately start at Hard for the easiest one. There are 6 total levels, the next 5 difficulties are Harder, Hardest, Hardester, Hardestest, and Hardestestest.
With much time and luck I can beat the first level (unlocking the 4th). On a lost save I had unlocked the 5th level by completing the 2nd, and have only ever seen the 6th in videos from other people. I would have to beat the 3rd to see it myself, and that’s not happening.
The criteria to beat a level is “last for 60 seconds”.
Super. Hexagon.
It’s hard to explain the relief I felt upon beating the last level. I can fairly easily survive for 300s in the first one, but I’ve never gotten close to beating the last one again.
There’s also a “spiritual successor” called Open Hexagon that’s extendable by the community if you want more, though I haven’t played it myself.
I’ll have to try that vsync thing when I get a new PC (laptop)
stormdelay@sh.itjust.works 1 day ago
It’s really good, I played it again recently after not touching it for maybe 10 years, and finally beat the last difficulty in an attempt to prove to myself I’m still not old