Not claiming to be an expert, but I watched this video a while back. www.youtube.com/watch?v=OmKjVpVdHDQ
The impression I got is that PS1 emulation is actually pretty good, and N64 emulation is more like that Homer Simpson meme with all the clothespins on his back.
Comment on Mario Kart 64 got finally decompiled!
muusemuuse@lemm.ee 1 week ago
I’m seeing more of these decompilations lately but never for playstation titles. some things just never emulate quite right with the playstation titles and they are still fun to play. Is anyone working on decompiling original playstation games?
jacecomix@sh.itjust.works 1 week ago
InverseParallax@lemmy.world 1 week ago
Ps1 is great because it’s a mips core, a funky 3d engine and the main weirdness is the spu.
The n64 is all weird (albeit with a similar but 64bit mips core).
kadup@lemmy.world 1 week ago
The PlayStation hardware is barely capable of 3D at all.
Sure, it can accelerate some polygon math, but that’s about it. No texture mapping, no Z depth, no floating point precision, no anti-aliasing, no shading.
twice_hatch@midwest.social 1 week ago
It does texture mapping, it’s just not perspective correct. And floating point isn’t a precision
InverseParallax@lemmy.world 1 week ago
It does texture mapping but that’s all. I think it does very limited, basically gouraud shading.
You have to clip your triangles, basically clip everything.
Cort@lemmy.world 1 week ago
Didn’t forget the rdram in the N64 that Sony didn’t use until PS2/3
MazonnaCara89@lemmy.ml 1 week ago
Yes there is some work for ps1 games for example the crash team racing demp
github.com/CTR-tools/CTR-ModSDK This is the link, tho the repo is being used for ctr mod tools too.
muusemuuse@lemm.ee 1 week ago
CTR?! YESSSSS!
SomethingBurger@jlai.lu 1 week ago
Activision is sitting on free money by not porting Nitro Fueled to PC.
weirdbeardgame@lemmy.world 1 week ago
There’s an entire community for PS1 and PS2 discord.gg/TzRYk7X3zw