Blackrock Depths was fucking big, too. Later on, with the LFG tool, it was separated into 2 or 3 parts, I think. I mean, running alone back in WotLK days, where you could easily kill everything side, would still take you 2 to 3 hours to fully clear the place
Comment on What are some good examples of "Where the fuck do you go" kind of games?
Frostbeard@lemmy.world 1 day agoLots of the vanilla WoW instances was like that. Often the way to the entrance was populates by the same level elites as the dungeon so you had to run a gauntlet just to get in.
The Deadmines and Uldaman comes to mind. And since you spawned at the entrance you had to dodge and sneak past patrols avoided on the run. Gnomereagan and Maraudin and parts of Dire Maul if my memory serves me right
ICastFist@programming.dev 15 hours ago
Frostbeard@lemmy.world 10 hours ago
Forgot about BRD. I also remember stranding in Ironforge begging for someone with the key to Upper Blackrock Spire to unlock it. Man that key was hard to get, and the gems did not even have a 100% droprate
Obi@sopuli.xyz 12 hours ago
Maraudon was the worst of all imo, big empty rooms so not only did you get lost it just took forever to run everywhere. Good times.