They say at the end of the article that poor API support is likely influencing their decision as well.
savvywolf@pawb.social 1 year ago
In terms of numbers (according to the Steamwide statistics, which may be different than CS:GO), MacOS isn’t that far behind Linux in terms of usage. I get that Valve is pushing Linux and all, but this a bit scummy (saying this as a Linux user)…
Unless there is more Politics involved. My understanding (and I may be wrong) is that developing software for Apple is basically a quagmire of regulations, proprietary lockout and big pits you need to pour money into.
Also, strictly reading help.steampowered.com/en/…/73EF-08A3-0935-6369 they didn’t say that they were discontinuing it BECAUSE of lack of playerbase, but that they didn’t expect it to have much impact due to the small playerbase. Low player count is probably one reason, but I suspect there might be more factors in play.
realcaseyrollins 1 year ago
FREEZX@kbin.social 1 year ago
For games, a big one is that none of the common APIs are supported, apple just supports Metal and nothing else. There are compatibility layers, but it's a hurdle.