Full raytracing (path tracing) might be.
I think they can do it for very basic looking games like Quake 2.
That said, I doubt you’d actually need full RT for visuals like Toy Story 1. Or indeed on most things.
They got pretty good at faking most of it. RT can basically just be used for reflections, shadows and global illumination and most of us wouldn’t notice the difference.
EmilyIsTrans@lemmy.blahaj.zone 2 days ago
Maybe, what I said is mostly based on the experience I have with Blender’s Cycles renderer, which is definitely not real time.
wuzzlewoggle@feddit.org 2 days ago
But you could definitely get something that looks as good (or better) as Toy Story using eevee.