The writing was on the wall for PoE2, so I’m not angry or disappointed, I’ll see where things go.
I would have wanted:
- less boss fights, not more, I find them bad and boring.
- maybe an interesting take on the gem system, but essentially removing it is lame. They also removed / didn’t reintroduce some gems that unlock certain interesting options, so I’m still waiting on what they game is like on actual full release.
- maybe a revision and tighter integration of the more interesting league mechanics (incursion? ava’s thing)
- could have done without an idiot plot in terms of writing
the slow combat isn’t bad, but the game is confused. You just can’t have both fair fights with rare mobs with white gear and white mobs and rare gear. Either one is too easy or the other is too hard, or the items lack oomph. Impossible to resolve.
I agree on the modifier stacking on mobs.
Poopfeast420@discuss.tchncs.de 1 week ago
Bigger skill tree, so you can make even more fun of D4.
p03locke@lemmy.dbzer0.com 1 week ago
Yes, because getting so lost in the skill tree that you can easily gimp your character by clicking on the wrong node is exactly the direction they need to be push more towards.
Kbobabob@lemmy.world 1 week ago
I kind of find it fun to try new directions in the skill tree instead of just following someone else’s guide. Yes, it means I might gimp my character and I have but it’s not that big of a deal to fix and try something else.