Hmmm.
That’s… Actually something I haven’t thought about. That’s a good point
Many openworld games have so much things to do that at some point its easy for the games to start feel like endless stream of meaningless busywork. Its easy to just stop playing or start to just speedrun trough the game.
Hmmm.
That’s… Actually something I haven’t thought about. That’s a good point
Coelacanth@feddit.nu 5 days ago
They’re mostly also just all the same, so playing one after another back-to-back exacerbates the issue, at least for me. There are some exceptions, but that checklist filled Ubisoft collect-a-thon design philosophy really wears you out quick. At least it does me.