Comment on Deep Rock Galactic roguelike dev says innovation for innovation's sake is too expensive to survive: "We're a studio of 50 people with bills to pay"

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makyo@lemmy.world ⁨2⁩ ⁨weeks⁩ ago

Absolutely. I think most of us are excited for incremental evolution.

And conversely a lack of that is the chief source of my frustration with games. Bethesda is another dev that comes to mind with the loading screen debacle that was Starfield.

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