Comment on Rockstar has some of the most restrictive mission design I've ever experienced
jjjalljs@ttrpg.network 5 days agoI’m reminded of the abyssal words in Elden Ring’s expansion. There are signs that tell you “Don’t let them see you!” and “You have to hide and run!”. You find an area with some tall grass and some creepy eye-monsters. And sure enough, if they see you they come running at you. They’ll knock you over, grab you, and explode your head.
Clearly you’re supposed to sneak by them.
But…
spoiler
You can also parry their attack, and then just kill them. Or just fucking book it and run past them, but that’s way harder.
SnotFlickerman@lemmy.blahaj.zone 5 days ago
I also read that on release, Star Wars Outlaws that being seen during a stealth mission was an insta-fail.
Unlike, say, Alien Isolation where you get to see yourself swallowed up by the Xenomorph when you fail.
AstralPath@lemmy.ca 5 days ago
Insta-fail on spotted should be a difficulty option like in Metal Gear.
psud@aussie.zone 5 days ago
BG3 follows tabletop RPG style. You can fight your way through or sneak your way through or talk your way through
Fail to talk well or sneak well means you get to try the fight method
At very least if sneaking fails you ought to be able to run and hide and sneak again with it a little harder 'cause they’re looking for you