If the “win for everyone” includes shipping a game as microtransaction-based instead of ad-based, I doubt it’s really a win. Microtransactions usually come with dark patterns and rely on techniques from the gambling industry.
Comment on Valve ban advertising-based business models on Steam, no forced adverts like in mobile games
themurphy@lemmy.ml 1 week agoThey are not, but they could have made it so. Instead they chose the win for everyone.
Zacryon@feddit.org 1 week ago
haui_lemmy@lemmy.giftedmc.com 1 week ago
Two things can be true at once:
My conclusion: force companies to behave like valve does now, but forever. Let them make money without exploiting people. And in case if valve: break any monopoly.
Down with shareholder value.
Katana314@lemmy.world 1 week ago
There’s a very good bill for achieving this result by a senator from my state, which requires companies to elect their board members through employees.
wbur.org/…/warren-co-determination-capitalism-act
Agrivar@lemmy.world 1 week ago
She’s my senator as well, and I love what she’s doing - but THAT bill is ~7 years old and dead in the water given the current administration. :-/
Katana314@lemmy.world 1 week ago
There’s an alternative, to make it popular with the American people. Republicans look bad to their constituents each time they vote against policies that would relieve the American people as a whole, such as net neutrality and healthcare for all.
Make some noise about it! Make it known that Democrats fight for everyone, and that a certain sect is very vocally rejecting that fight.
haui_lemmy@lemmy.giftedmc.com 1 week ago
That would be a great solution. Another would be to put quotas of employees, customers, owners and the community (people living around a plant for example) in there. Just an idea though.