It was such a mess that Sony removed it from the PlayStation store and gave out refunds.
Yeah, my point was it wasn’t a broken mess (except on last Gen consoles), but the gaming community blew its flaws out of proportion.
The game you’re playing as a patient gamer is close to the original with some polish.
Couldbealeotard@lemmy.world 1 year ago
NuPNuA@lemm.ee 1 year ago
Sony did that bacuse they’ve suited laws about refunds in some parts of the world for years and CDPR inadvertently highlighted that. MS, Valve and GOG left the game up and issued refunds when requested as that should be a normal part of doing business.
Wrench@lemmy.world 1 year ago
Yes, I explicitly acknowledged that the last Gen console criticism was warranted.
ABCDE@lemmy.world 1 year ago
Or… your experience was different from that of others. I had some weird glitches in a boss fight early on which made it difficult or impossible to progress.
Wrench@lemmy.world 1 year ago
And yet, any Bethseda game has the same or worse kind of “game breaking” bugs, and gets away with it from a community backlash perspective.
I never had a bug in CP77 that broke progression. I had one boss get stuck in an elevator that made him trivial to kill.
In skyrim, I had to search up console commands to reset main quest lines that were otherwise completely broken, and commands to restore companions forever lost. And those were common experiences.
My point is that the community reaction was completely overblown when compared to other, very comparable, open world games. CP77 certainly had bugs and areas of improvement. But listening to the community, you’d think the whole thing was a dumpster fire, which it simply wasn’t. And my response was to someone who didn’t play it at release, saying that their opinion of the game being a dumsterfire was “correct”, without any frame of reference besides the community backlash.
ABCDE@lemmy.world 1 year ago
I did play it at release. CP77 isn’t very openworld, yet I had very few bugs in Skyrim on 360.