Comment on Skyrim teaches a Lemmy user about fascist propaganda

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unconfirmedsourcesDOTgov@lemmy.sdf.org ⁨22⁩ ⁨hours⁩ ago

Skyrim was released in 2011, originally designed for the PS3 and XBOX 360. According to Statista, over 60 million copies have been sold as of June 2023. Regardless of any subjective feelings we might have, let’s agree that the game couldn’t have been this popular based on hype alone, so there must be something that makes it special.

I suspect that what you’re experiencing is not an overrated game, but the source material for a broad swath of games that have improved and iterated on many of the mechanics and ideas that were presented in Skyrim (and Morrowind, Oblivion, etc).

It’s like saying that you’re a fan of sitcoms, but you hate Seinfeld and Friends. Those shows weren’t perfect, but they created demand for a new type of show that has been modified and improved in numerous ways since they were aired.

Similarly, Skyrim is far from perfect, but when you put it into context, it is easier to see why it was successful. In 2011, Skyrim was THE option for an open world rpg with skill progression, decisions matter, and a crafting system. It was released in the same year as the original dark souls, Portal 2, battlefield 3, and Minecraft. If I’m completely fair, the Witcher 2 also came out in 2011, but had a more linear storyline, and was also one of the first games where your decisions mattered.

The fact that we’re even having a discussion about this game in 2025 should be a testament to its success. While I haven’t played it in years, I’d have a hard time agreeing that it is overrated. It certainly isn’t underrated, so maybe we could agree that it is appropriately rated, given the relevant context?

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