inmate_p01135809
@inmate_p01135809@lemmy.world
- Comment on That’s just unrealistic… too few poop breaks. 3 days ago:
I stripped nearly all spam/unnecessary emails out and still get around 120 or so per day, about 100 of those work emails. I need to respond to maybe 10-20 emails a day, but I also get daily reports I have to read, project emails, support emails, emails from my kid’s school, medical, financial…
- Comment on That’s just unrealistic… too few poop breaks. 5 days ago:
I know, crazy low number.
- Comment on “Tf???” 3 weeks ago:
That’s a strange thing to call your partner.
- Comment on The end is near 5 weeks ago:
That the person they belong to is a dick.
- Comment on Never Gonna Give You Up 5 weeks ago:
When it was formed
- Comment on Three developers' different philosophies on difficulty for their games 1 month ago:
I think it’s a valid argument. For example, if someone wants to read Shakespeare but they aren’t a strong reader, you could provide a simpler version, while acknowledging it isn’t as originally intended. It allows for accessibility for a larger audience while not changing the experience for others. You wouldn’t tell someone to read a different story genre instead. This isn’t tools, where we have to bend the laws of physics, it’s changing some numbers in a database, and something already done for higher level difficulty settings, so just allow a version that is easier. No one is forcing anyone to play it that way.