Zarxrax
@Zarxrax@lemmy.world
- Comment on How did you get your job? 2 weeks ago:
I basically just learned it on the job, from examining some existing queries that we used and then messing around with it, and a few tutorials on the side.
- Comment on Which is the suitable instance for creating AI communities? 2 weeks ago:
dbzer0 is pretty friendly to ai and has a few communities on there.
- Comment on Square Enix will be revisiting Chrono Trigger in several projects in 2025 to mark game's 30th anniversary 2 weeks ago:
Hopefully they will finally announce some kind of a proper remake. I thought the dragon quest xi engine would have been perfect for it, but I would settle for one of those hd2d things.
- Comment on How did you get your job? 3 weeks ago:
I’m kind of in between the business and tech. I make sure some of our internal software is running correctly and I run SQL queries and stuff to look for problems in our data. I can help create stories to pass to IT for them to develop fixes for issues or for new functionality in our software.
- Comment on How did you get your job? 3 weeks ago:
Graduated around 2008 as the economy was crashing, and struggled to find anything. Eventually got hired at a call center for a large company (about a year after I had applied for it). After a few years of that I was able to transfer into a different department where I didn’t have to deal with customers directly, then kept getting promoted to different positions until I found one I was really comfortable in.
- Comment on This Company Got a Copyright for an Image Made Entirely With AI. Here's How 1 month ago:
Headline: “This company got a copyright for an image made entirely with AI”
From the article: “In the certificate of registration, also viewed by CNET, the office said that the AI-generated components were excluded from the copyright claim.”
Clickbait aside, it’s clear that there was an element of human authorship here, and those aspects of the image are what can be copyrighted. This is in line with recent guidelines that the copyright office provided regarding AI generation.
- Comment on Multiversus ends updates, will close servers on May 30 (but will remain playable in Singleplayer) 1 month ago:
I’ve been playing this game ever since beta and have enjoyed it. It’s a shame to see it go, but I guess I got my money’s worth, since I paid nothing. Still, I can’t understand why they can’t just let people keep playing online like every other fighting game out there. I would even be willing to pay a one time fee if I knew the basic gameplay would remain available.
- Comment on Large Language Models in Video Games? 2 months ago:
I feel like if an NPC doesn’t have something meaningful to say, then they may as well not exist. Otherwise they just serve to waste the players time.
- Comment on Nvidia Announces RTX 50's Graphic Card Blackwell Series: RTX 5090 ($1999), RTX 5080 ($999), RTX 5070 Ti ($749), RTX 5070 ($549) 2 months ago:
LOL, their demo shows Cyberpunk running at a mere 27fps on the 5090 with DLSS off. Is that supposed to sell me on this product?
- Comment on Porting Dragon’s Lair To The Game Boy Color Was A Technical Triumph 2 months ago:
It looks like the rom size is around 4 Megabytes, so that is really quite impressive.
It reminds me of Dragons Lair 3 which I believe came on 6 floppies.
- Comment on Making peace with liking very few games? 3 months ago:
I’ve found that as I got older, my taste in games has narrowed significantly. I used to be able to play pretty much anything, or especially any popular or critically acclaimed games. But these days I just don’t give a shit about most of what’s out there. I do have certain genres and developers that interest me though, so I know there are occasionally going to be some new games that I really like. And every now and then I might get surprised by something too.
- Comment on Intel Arc B580 'Battlemage' GPU announced - 1440p Ultra gaming for $249 3 months ago:
Slightly better performance than a 4060 and $50 cheaper. But the 4060 is a few years old at this point, so is it actually a good deal? Questionable.
- Comment on SANA: Efficient High-Resolution Image Synthesis with Linear Diffusion Transformers 4 months ago:
Looks like an exciting model. I am curious to see how it will be with finetunes and controlnets. Could potentially be better than sdxl. It does unfortunately appear to be a non commercial license though, which might limit interest.
- Comment on Warner Bros. Admits MultiVersus Underperformed, Contributing to Another $100 Million Hit to Revenue in Its Games Business 4 months ago:
The game was in a pretty rough state when they relaunched it, but they have been slowly improving it a bit at a time (it often feels like 2 steps forward, 1 step back). I feel like the game is in a pretty good spot though. I enjoy it and am looking forward to season 4.
- Comment on World of Warcraft adds $90 mount to in game store 5 months ago:
I’m more surprised that this game is still running. I haven’t heard of anyone playing it in years.
- Comment on mcmonkeyprojects/SwarmUI: SwarmUI 0.9.3 Beta Release 5 months ago:
Swarmui is really awesome, I’ve switched to it as my main ui recently.
- Comment on [deleted] 5 months ago:
Honest question here. I’m not familiar with the game, but you seem to be upset that it offers cosmetic items for sale. One of your proposed solutions is to bundle all of the cosmetic items together and sell it as a DLC. What is the actual difference in those two options? Why does one of them seem acceptable to you while the other does not? They sound like the exact same thing to me.
- Comment on What do you think about random encounters? 6 months ago:
I don’t really like random battles for the most part, but they are not normally the thing that makes or breaks a game for me, either.
Some of the first jrpgs that I remember handling battles better then the typical final fantasy was Chrono Trigger and Pokemon. In Chrono Trigger, you can typically see the enemies before you have to fight them, though they would often surprise you with enemies that you couldn’t see jumping out. I think that worked much better than just the normal system where if you walk around long enough you get a battle. Then Pokemon has 2 different things that it did. First, for trainer battles, you can see the trainers on screen shot you can make sure you are prepared before you go into a fight. Then for the normal battles around the world, it does use random encounters, but they take place ONLY within certain spots, like in tall grass or in a cave. So you still have a lot of freedom to roam around in areas without triggering battles, and when you do go through those spots, you know that a battle could pop up, so you can be ready for it. There are also items you can use to avoid encounters.
For dealing with the annoyance of low level enemies, I think Earthbound had a pretty good system. In Earthbound, it shows you enemies on screen rather than doing random encounters, and once you get to a significantly higher level than the enemies, they will run away from you instead of coming at you, so you are free to just ignore them.
- Comment on What is your opinion about Read dead redemtion 1 in terms of graphics by todays standards? 7 months ago:
Having not played either one of them yet, what do you think makes the first one so much better?
- Comment on Evo 2024 highlights (feel free to share your own!) 8 months ago:
Jesus Christ, the ending of that 3rd Strike match was incredible!
- Comment on New Crazy Taxi title will be an open-world, massively multiplayer AAA game, according to Sega 8 months ago:
I’m willing to keep an open mind until it releases, but that tells me that the gameplay will be nothing like the original.
- Comment on Temporary Stable Diffusion 3 Ban | Civitai 9 months ago:
Well, hopefully this will at least force stability’s hand in some way and get them to at least make an official statement instead of just remaining silent.
- Comment on Stable Diffusion 3 Medium — Stability AI 9 months ago:
It’s been a wait, but glad to see it finally out. Looking forward to playing with it later.
- Comment on What are some eras of gaming that you've stopped feeling nostalgic for? 10 months ago:
For me it’s the NES and N64. While they both have some great games to be sure, I feel that a lot of the games outside of their top 10 simply don’t hold up very well today. These systems were both limited by technical issues and were in eras when developers were still learning what makes a good 2d or 3d game.
- Comment on MultiVersus - Launch Trailer 10 months ago:
I enjoyed it a lot during the open beta. Really looking forward to playing again soon.
- Comment on Which game series had the worst anniversary celebration? 11 months ago:
Well I mean, they also ADDED Super Mario Bros 35 to the eShop, for free. You can’t just mention the removal as if it had always been there. I agree it was shitty for them to remove it though, it was one of my all time favorite games. But I’m at least happy that I got to play it.
- Comment on Which game series had the worst anniversary celebration? 11 months ago:
For the 25th anniversary of Super Mario Bros, Nintendo released Super Mario All Stars for the Wii. It was just an emulation of the SNES game from years before. It was released for $30 even though you could buy all of the original games on the Wii shop for like $21 total. It just reeked of “We know you’ve already bought these games like 4 times, but please buy them again”. They did do a better job on the 35th anniversary though.
- Comment on The Difficulty Paradox 1 year ago:
This is the dude from zero punctuation!
- Comment on What game did you last finish? What did you think of it? 1 year ago:
I think there is a middle ground though. It’s fine to have easy settings to help people get though a game if they want. The online functionality in Mario wonder, and the ability of Yoshis to not take damage are great examples of that. But on the other hand, I also don’t want to just steamroll the game, fully clearing most of the stages in a matter of minutes. How many man hours of work did they put into each of these stages, just for me to blaze through it in 3 minutes and then never look back?
Like I previously mentioned, something as simple as just a time trial mode could give me an actual incentive to go back and enjoy the content a little more.
- Comment on What game did you last finish? What did you think of it? 1 year ago:
Super Mario Wonder. It was an enjoyable game, but just too easy, and no reason to keep playing once you finish. There were only maybe 3 stages in the entire game that offer a real challenge. It would be so much more replayable if it just had a time trial mode or something.