Goblin_Mode
@Goblin_Mode@ttrpg.network
- Comment on As a long-time user hearing YouTube wants to play ads when I pause a video 6 months ago:
I did. They reported $31.5 Billion in revenue for 2023.
Im not finding any concrete report on their expenses, but I did find some best guesses as speculated by users. This reddit thread from 7 years ago, is estimating about $2 billion in expenses.
Let’s assume that since this was 7 years ago things have gotten drastically more expensive for YouTube, and throw an additional buffer on top of that since we can’t be 100% sure. Let’s pentuple their proposed operating costs, and, hell, let’s also be VERY generous and say that they keep a work force of 5,000 people who each make… Let’s say $120,000/yr?
That would come out to about $10.6 billion/yr in business expenses. Even if you factor in the payments to top earning YouTubers, those only measure in the 10s of millions… Okay… Let’s be reeeeal generous to YouTube here and assume that this guy from r/theydidthemath 7 years ago was WAY off. Let’s assume he was off by half of YouTubers actual expenses. Following our (absolutely ludicrous) estimates of their expenses going up by a factor of 5 and their 5,000 employees averaging out to $120,000/yr salaries; YouTube would still be reporting under $21 billion a year in expenses. That means they are net profit $10 billion a year even with the insanely expensive operating costs we assigned them here.
$10 billion. Let me put that into perspective. 10 million seconds is about 115 days. So 10 million seconds in the past was just about the new Year. 10 billion seconds however was 317 years ago.
This idea that YouTube isn’t profitable is equal parts ridiculous and hilarious. I just sat here for 15 minutes throwing data and speculative values at you but none of that was even necessary. YouTube is a business (technically it’s Google but you get the point), if it wasn’t profitable, it wouldn’t exist. Period.
- Comment on Baldur's Gate 3 has won Steam's 2023 GOTY Award 10 months ago:
This is… A weird spread of awards…
Like BG3 winning GOTY and story rich makes total sense.
But RDR2 won labor of love? What? Lol. Have they been putting out massive updates lately or something?
Atomic heart won visual style… Sure? I mean I guess it’s atmospheric but I wouldn’t call it particularly stylized.
Lethal company getting better with friends is a solid pick
Hogwarts Legacy is best on deck? The fuck? Lol I suppose i haven’t played this one but I was under the impression the game was like… Fine? Kinda boring after a while but still playable? It’s not horribly offensive but how does a game like that win an award for being the most beloved steam deck game lol
STARFIELD WON FUCKING WHAT??? Okay, I was not as big a starfield hater as some. I thought it was boring as shit for sure but I don’t think it’s completely without merit on the whole… But Innovative? Fucking LOL! Starfield innovated exactly 0 things, hell it retroactively made things from 2011 seem new by comparison. I don’t think theres a single fresh idea in that entire game. Starfield winning most innovative game paints a very uncomfortable picture of the steam awards. There is CLEAR tampering going on here, either by bots vote spamming, or just a behind the curtain dealings with Bethesda. To be honest every single other award here feels tenuous at best just by Starfield winning that specific award. If that boring ass rehash of 2007 gameplay can be called the most innovative game on steam then I’m not sure I can trust any of these games actually got nominated by real players for any of their respective awards. What a fucking joke
- Comment on Most legible scottish person 11 months ago:
Nonds the name, bames nond. bames Nonds having a strong. Please call the bondulance
- Comment on The infamous amazon Union busting video 1 year ago:
Someone who relates to employers as though they were benevolent would be incorrect in the case against unions though? Unions have shown to be nearly universally beneficial to the workers that participate in them. That is not my opinion. That is verifiable fact.
If a company was strictly benevolent as you’ve claimed then why contest the union? Why negotiate terms at all? Just hear what the employees en mass want and sign your name on the dotted line. The fact that this does not happen, and we constantly see company’s hire law firms to bust the unions or otherwise drag their feet to apply changes to company structure upon reaching a compromise is objectively evidence that the company is not benevolent.
If unions didn’t work then there would not be unions.
- Comment on The infamous amazon Union busting video 1 year ago:
Are you trying to say that these videos work because most people do not know the truth?
If that’s your point then I agree. But it sounds kinda like you’re implying that everyone already knows unions are good and for that reason we should stop saying that they are. Which is patently false.
- Comment on The unemployment cycle 1 year ago:
To be fair I feel like college is way less about teaching you anything specific and way more about teaching you critical thinking and abstract conceptualization.
Like I didn’t learn jack shit from my “American economical development in the 14th century” class but I did genuinely get good at telling good sources from bad ones while writing essays, and that IS a skill that has uses in life
- Comment on Cyberpunk 2077 Phantom Liberty - Gameplay Trailer | gamescom 2023 1 year ago:
At the end of the day this is all subjective so far be it from me to claim objectivity. That being said I don’t think you could really classify a lot of that as “things to do”
Managing fleets is just about W keying in space until you see a frigate and buying a couple ships with high stats. But in my experience stats don’t even really matter because the missions are almost always a success anyway. Speaking of fleet missions they are imo the most mobile game-y “come back in 26 hours” passive resource thing imaginable. No interactivity, just press a button and come back later.
Managing the village was fun for the first I’m gonna say 2 hours. Now it’s just another passive resource that pays out every 24 hours and makes me do some combat every time I visit. That well is about 2 inches deep and produces just enough water for me to call it a feature.
Daily quests are very samey. A lot of fetch quests for miscellaneous doodads that basically boil down to "go to the same terrestrial bunker you’ve seen 100 times on 100 worlds, Kill some sentinels (or bugs), interact with console, Get some cryptic dialog, return to quest giver, receive dosh. Again, Kinda fun at first, gets boring as hell very quick.
Ship collecting is at least interesting in that the RNG and strategy mesh nicely. But without any way to customize your ship outside of just finding one that looks the way you want there’s nothing more to do with them besides look at them. There’s no real reason to have more than 1.
Listen I don’t think the game is particularly bad. I’d even say it’s an upper tier “podcast game”, hell I have 100+ hours in it over like 3 years myself. But let’s not kid ourselves and say it’s a great game. It’s a perfectly Passable time waster to keep your hands busy while you do something else like chat with friends or read an audiobook (see: “podcast game”)