beefcat
@beefcat@lemmy.world
- Comment on God of War Creator Is Unhappy With New Games and Kratos' Story 11 months ago:
his other works include twisted metal and drawn to death.
not bad games, but also not games known for their ahem quality storytelling.
- Comment on Google Play Store operates at 70% profit margin, Epic v Google court case reveals 1 year ago:
the play store, like other download stores, provides discoverability, trust, and all the infrastructure to distribute and automatically update your software products.
this is not a worthless service, otherwise publishers wouldn’t have flocked to Steam on Windows in the late ‘00s/early ‘10s. only the very biggest ones like EA and Ubisoft felt like they could make more money by rolling their own.
- Comment on Why do people want games that are just stories without any gameplay, these days? Why not just watch a movie for that? 1 year ago:
an interactive medium offers unique avenues for storytelling not available to something more static like a film or a novel.
think things like environmental storytelling or branching narratives.
- Comment on Exciting news! The free API you were using is no more free! 1 year ago:
They aren’t charging for convenient access to the data though, they are charging for bulk access. The limitations of the new API should not impact people casually pulling in subtitles with VLC when they watch a movie.
- Comment on Who makes those terrible sheet cake things that every Chinese buffet has? 1 year ago:
I can see that.
However nothing I’ve ever seen at a Chinese buffet in America has made me think of real Chinese cuisine.
- Comment on GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour 1 year ago:
This is Lemmy, nobody reads the article. They just react to the headline they know is cherry picked and find a way to work it into whatever circlejerk suits their fancy.
- Comment on Grown Adult Coward: 'I'm OK With Just Watching Alan Wake II' - Aftermath 1 year ago:
it is ok on a 2060. the high minimum spec is not because of performance, but because older GPUs do not support mesh shaders. that is why it runs ok on a 2060 while being unplayable on the much faster 1080 Ti
- Comment on When is Lower Decks Season 5 Starting? 1 year ago:
next summer at the earliest
- Comment on Why is Steam (Windows PC version) the only program (to my knowledge) that natively snaps to windows displays? 1 year ago:
I find this behavior annoying, I actually like to place windows in corners with a small margin
- Comment on StarCraft could return, according to Blizzard president, but not necessarily as an RTS 1 year ago:
You can play the two “finished” level from beginning to end, but the actual gameplay is very rough.
- Comment on Marvel’s Spider-Man 2 Devs Say Miles Morales Is the 'Main' Spider-Man From Now On - IGN 1 year ago:
Well this is sure to piss off the snowflakes. Grab yer popcorn.
- Comment on Xbox users call out Activision and Microsoft for "vomit inducing" full-screen Modern Warfare 3 ad 1 year ago:
i’m not defending it. literally the first thing i said was that users shouldn’t have to do this.
and it’s not the tailored experiences, i’m talking about the “feature” that puts web results in the start menu search.
- Comment on Xbox users call out Activision and Microsoft for "vomit inducing" full-screen Modern Warfare 3 ad 1 year ago:
I’ve never had this change reverted in an update.
And it does not take 5 minutes, I can do it in less than 30 seconds.
- Comment on An oldie but a goodie 1 year ago:
I think slurs are way more offensive than swear words.
Swear words are “offensive” arbitrarily. Some people don’t like “Fuck” because it is a more crude way to say “have sex with”.
Slurs are offensive by design. Their only purpose is to denigrate people based on their immutable personal characteristics (race, gender, sexual orientation, etc.)
- Comment on Xbox users call out Activision and Microsoft for "vomit inducing" full-screen Modern Warfare 3 ad 1 year ago:
You shouldn’t have to, but it’s also something that you only have to do once and takes less than 30 seconds.
It’s a minor annoyance but people act like microsoft crashed an suv into their living room and killed their cat.
- Comment on Xbox users call out Activision and Microsoft for "vomit inducing" full-screen Modern Warfare 3 ad 1 year ago:
The first thing I do on any new Windows install is turn web results off in search. This resolves the exact problem people are constantly complaining about.
- Comment on James McKinnon confirms creatives differences likely a factor in Kelvin 4 failure to start production in 2022 1 year ago:
i would love for another one of the same quality as Beyond.
- Comment on Upcoming James Bond game Project 007 is being described as "the ultimate spycraft fantasy" 1 year ago:
Plenty of great games aren’t janky, those are mostly older games in niche genres.
Fore example, I wouldn’t consider Super Mario World, Doom 2016, or Breath of the Wild to be janky.
Being janky doesn’t mean a game is bad, but it does stop a game from getting a 9 or 10 out of 10 in my book. A game needs to be nearly flawless to get those kinds of scores.
- Comment on Capcom is worried that mods “offensive to public order and morals” will ‘tarnish’ the rep of their PC games 1 year ago:
it’s also funny how this was a pretty long and nuanced discussion about modding, but social media is brewing a shitstorm over this one cherry-picked statement.
- Comment on Upcoming James Bond game Project 007 is being described as "the ultimate spycraft fantasy" 1 year ago:
NOLF is great but it’s pretty janky
- Comment on Bungie CEO Claims Layoffs Were Due to Destiny 2 Underperformance - IGN 1 year ago:
I think there also just seems to be a general recoil of players at what games are costing these days. I’m personally fine with it, but I see what feels like infinite complaining about how greedy … basically every company that isn’t indie is being.
I think this is mostly just the fact that the people who spend the most time on social media are also basically kids with very little spending money. None of my millennial peers even blinked when AAA game prices went up to $70 with the new console generation. We have fairly mature careers and have paid off our student debt by now.
- Comment on Bungie CEO Claims Layoffs Were Due to Destiny 2 Underperformance - IGN 1 year ago:
I can’t really comment on the current quality of the game in 2023, since I noped out about 4 years ago, but there are any number of explanations.
- Lack of new content. I haven’t seen the game discussed much in the gaming press, which means there probably haven’t been any notable content drops for a while. It sounds like the game’s next expansion has been delayed, and the game is being maintained by a skeleton crew while the rest of the studio focuses on Marathon.
- Competition. With few exceptions, good games always slowly bleed users as shiny new alternatives attract players. This is compounded if you’re running a live service game and have a long content drought.
My point isn’t that “Destiny is good”, I don’t really know that. My point is that we can’t really draw conclusions about the quality of the game based solely on missed revenue targets.
- Comment on Bungie CEO Claims Layoffs Were Due to Destiny 2 Underperformance - IGN 1 year ago:
plenty of good games fail to meet revenue projections
- Comment on Report: Unity's Runtime Fee quietly gave exemptions in launch rush 1 year ago:
Yes, point 1 is the model they should have adopted in the first place. The whole problem with their original announcement was that it was a) retroactive, b) structured in a way that would significantly hurt f2p and indie games, and c) based on installs rather than sales, meaning you could get charged multiple times for the same sale. If Unity had come out and said (starting with Unity 2024, we will be switching to a revenue sharing model", a lot of people might have still been upset, but it would have not caused nearly the same shitstorm and they would have had a better path towards sustainability.
Point 3 is absolutely real, because when you own your company, you no longer have legal obligations to public stockholders. Companies turn to shit all the time when they go public, because the pressure for immediate quarterly returns outweighs the pressure to maintain long-term sustainability. I think it’s exactly why platforms like Steam have avoided enshittifying, because their owners know they can make more money long term by building a sustainable platform that people like rather than burning their users to make a quick buck and juice their next quarterly report.
- Comment on Redditor when women 1 year ago:
yes but we all know lesbians are just two men in a trenchcoat
- Comment on Report: Unity's Runtime Fee quietly gave exemptions in launch rush 1 year ago:
i don’t think unreal is under the same pressure for three reasons:
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they already have a reasonable revenue sharing model. they make a lot more per licensee than unity does because they take a cut of your sales rather than charging a per-engineer license for the dev kit.
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epic’s headcount is not nearly as horrendously bloated.
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the company is still privately owned with Tim Sweeney the majority owner.
points 1 and 2 mean epic is actually profitable, and has been for decades at this point. meanwhile, the publicly traded unity has struggled to break even for most of its existence
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- Comment on Just an observation on game engines 1 year ago:
the games/engines you cite as being “extremely well optimized” are both a lot older than UE5 and do a lot less than some of the “less optimized” games discussed (i.e. simpler lighting, no geometry virtualization, very static environments, etc.)
- Comment on Valve is now reversing VAC bans due to AMD drivers in CS2, according to patch notes 1 year ago:
anti-cheat and drm aren’t the same thing
- Comment on Witchfire Development Roadmap 1 year ago:
melee action games with this kind of setting are a dime a dozen.
making this a shooter actually makes it unique.
- Comment on Witchfire Development Roadmap 1 year ago:
are you really complaining about indie developers releasing a game into early access?