eerongal
@eerongal@ttrpg.network
- Comment on What is up with the frequent little outages with ttrpg.network? 2 days ago:
federated content lives on its original server for non-text stuff; Posts and comments federate over, but stuff like images are basically proxied to your current instance. If you go into a post that is from another server and there are images, it will go to TTRPG.network to begin to load, then need to load those resources from the remote instance, so there is a bit of a hop/back-and-forth there. There could be lag between instances that could cause issues.
- Comment on What is up with the frequent little outages with ttrpg.network? 2 days ago:
Certainly always appreciated. I will continue working with the host; It’s worth noting that things have gotten better than we first migrated. I prepaid for a year with the host because there was a 10% discount vs monthly, so somewhat locked in at the moment (not really locked in, but ya know, sunk costs), so we’ll see where we’re sitting as the year goes on.
- Comment on What is up with the frequent little outages with ttrpg.network? 2 days ago:
Hey there, we swapped to a new host back in December after our old host went out of business. So far the results have been… lackluster. I’ve been reporting to the host when I notice outages, which seem to be reasonably frequent unfortunately.
- Comment on We are up an running on a new host! 1 month ago:
Yeah, there was some indexing issues with some of the images when we migrated. Stuff had to be cleaned up, but i think we lost a number of thumbnails with those issues. It should just be mostly thumbnails that were affected of some existing stuff; I’m not aware of way to regenerate thumbnails outside of just uploading a new image.
- Comment on We are up an running on a new host! 2 months ago:
yeah, there was some database indexing issues, so we had to reindex it, plus the server needs to catch up on 3~4 days of fediverse activity. Hopefully things should even out. I’m not noticing too much slowness myself, though.
- Submitted 2 months ago to community_meta@ttrpg.network | 6 comments
- Submitted 2 months ago to community_meta@ttrpg.network | 2 comments
- Submitted 2 months ago to community_meta@ttrpg.network | 0 comments
- Submitted 2 months ago to community_meta@ttrpg.network | 0 comments
- Comment on Beginning probably tomorrow (12/2/2025) we will be migrating our image hosting to object storage 2 months ago:
Just an update: after a few hiccups and a late start, its been chugging along; It’s around 1/3rd of the way done, currently. Didn’t get started until late yesterday, and the process died a few times, but its been running just fine most of today. If i had to guesstimate, it’s probably gotten a good ~12-14 hours of run time to get to this point
- Submitted 2 months ago to community_meta@ttrpg.network | 4 comments
- Comment on An FYI - our host is going out of business 3 months ago:
Hopefully it shouldn’t be a big deal. I just need to find a new hosting service, and the migration should be easy. I have some time to figure it out, so I’m not too worried, just gotta find the right service.
- Submitted 3 months ago to community_meta@ttrpg.network | 2 comments
- Comment on [HELP] Banner sizing? 5 months ago:
Iirc, community banners are 960px x 240px
- Comment on Anon is a game dev 7 months ago:
Yeah, but its still using rebuilt HD assets which make it look way better than the original game its based off of.
- Comment on Anon is a game dev 7 months ago:
That’s the HD remaster that came out like 10 years ago. They most certainly did not make that on windows 98.
- Comment on heads up - Pict-rs downtime tomorrow morning (5/8/2025) 9 months ago:
This upgrade is now completed
- Submitted 9 months ago to community_meta@ttrpg.network | 1 comment
- Comment on Issues uploading/loading images 10 months ago:
yeah, the pict-rs service needed to be restarted it looks like. That just happened a few moments ago, and i think things are looking good from my side.
at the end of the day, the issue is the pict-rs service (which is separate from lemmy) isnt…the greatest.
- Comment on Issues uploading/loading images 10 months ago:
i did a little testing after i noticed that local communities had the missing image placeholder; It looks like i was unable to upload any images, so i opened a ticket with the host; I would presume the pict-rs service is having issues again.
- Comment on Issues uploading/loading images 10 months ago:
I’m not seeing any issues…Can you try clearing your browser cache, or maybe open in an incognito tab?
What problems are you seeing? the same missing image thumbnail?
- Comment on Issues uploading/loading images 11 months ago:
is it? it currently looks fine to me. maybe it was just a blip? are you still seeing issues?
- Comment on Issues uploading/loading images 11 months ago:
Yeah, maybe there were some federation issues or something with a particular instance or two. I think Lemmy reaches out on demand to cache the thumbnail the first time it’s requested, but posts get federated over independently.
So if no one has viewed a post in the UI that’s been federated over, and the instance and ours developed communication issues between then, it’s possible that it fails to grab the thumbnail when someone is browsing in the UI
- Comment on Issues uploading/loading images 11 months ago:
I’m not seeing that, I appear to see thumbnails and previews. Is this still happening for you? It could be having issues with specific instances if there’s federation issues
- Comment on Issues uploading/loading images 1 year ago:
yeah, i think that’s actually a setting on the lemmy side, you can restrict the size of uploads to prevent abuse and such. We’re using whatever the default is, i’ve never changed it.
- Submitted 1 year ago to community_meta@ttrpg.network | 16 comments
- Comment on Traveller / Cepheus Engine? 1 year ago:
Might be worth starting in c/RPG with basic questions, and if they end up drumming up a lot of conversation maybe a community is warranted? I know traveller has been around a long time, but I don’t ever hear too much about it so I’d guess the community for it is pretty niche
- Comment on [deleted] 1 year ago:
Yeah, I don’t think there’s any way to report communities, just users and messages
- Comment on [deleted] 1 year ago:
Nope, definitely not. Thanks for bringing it to my attention. FYI, the reports came through a little weird (since it’s about a community) and I accidentally hit ban on your account, but I’ve rescinded it (also on mobile so the interface was a bit different)
- Comment on Does alcohol expire? Specifically whiskey? 1 year ago:
You’ve obviously gotten the base level answer, but to add some color here - certain types of food, such as dried pasta, rice, beans, grains, high proof alcohol, vinegars, and basically anything frozen to name a few, never spoil in the sense that they’re unsafe to eat.
Flavor, however, is an entirely different matter. Just ask anyone who has eaten freezer burnt food.
Pretty much any high proof alcohol will fall into this category. And, if it’s unopened, it should retain most of its flavor for a very long time. Once opened, however, it can deteriorate relatively quickly, depending on how it was stored.