anakin78z
@anakin78z@lemmy.world
- Comment on Whatever happened to racing games 3 weeks ago:
I miss good arcade racers. I don’t remember the name of them, but I remember on the Xbox or 360 there were some really fun ones where you race around cities and nice landscapes. You could just jump in with friends and race. These days any racing game I try is like a job. Oh, you want to race? First drive to the garage, pick your car, talk to the mechanic, then spend 20 minutes driving to the race track. Mario Kart is about the only fun racing game I can think of, but I’d prefer something with real cars.
- Comment on Are PVOD Rental Prices Going Up? ‘Alien: Romulus,’ ‘The Wild Robot,’ ‘Deadpool & Wolverine’: All $24.99 4 weeks ago:
I disagree. Paying $25 for a family of 4 and having the added bonus of not putting up with theater bullshit (e.g. ridiculous candy prices and asshole people) seems like a damn good deal.
- Comment on Day 1 of someone finally posting screenshots from a screenshot-worthy game, until I forget to post screenshots 1 month ago:
At this point the screenshot thing needs it’s own sub
- Comment on If 1 million people sign a petition, a ban on rendering multiplayer games unplayable has a chance to become law in Europe 3 months ago:
I was thinking more of an open API of how the game interacts with multiplayer services, so that in theory anyone could setup a server, or server services. In practice I completely agree with you though. Nobody wants to do the whole “Oh wait, you’re on that server? I have an account with that other server” thing. Steam, or some other party, would just become the defacto place.
- Comment on If 1 million people sign a petition, a ban on rendering multiplayer games unplayable has a chance to become law in Europe 3 months ago:
Oh, it would be super fun if you’re into the game, as long as it doesn’t become a job, which it might.
- Comment on If 1 million people sign a petition, a ban on rendering multiplayer games unplayable has a chance to become law in Europe 3 months ago:
I could see this leading to standardizing and outsourcing multiplayer services, which would be interesting.
That being said, before that happens, as a developer I’d be like: here’s a zip file with all of our proprietary stuff ripped out. Have fun spending the next few months getting it to work well. Congratulations, you’re now supporting a game that did poorly enough for us to drop it.
But seriously, go sign it. Long term it should be a good thing.
- Comment on Winter Burrow Announcement Trailer - Xbox Games Showcase 2024 5 months ago:
This looks so good. Hope there’s a demo
- Comment on 5 months ago:
Tactical beach wizard. Wish it were multi player, but enjoyed it a lot either way.
- Comment on VFX artist explains why CGI in films is worse now 5 months ago:
“WE got you more Time!” One of the worst things to hear. You’ve already blown through the budget with all the delays and changes. And you have to pick up a few additional shots from that studio they hired on the very cheap, because they don’t match the rest of the film.
- Comment on Capes has released, XCOM-like TBS with unique superhero characters - Reviews: 77 average, 75% recommended 5 months ago:
I wish it has co-op play
- Comment on [Serious] Why do so many people seem to hate veganism? 6 months ago:
This is really easy to test in fairly small social groups. The next time you’re in a group ordering pizza, say you want cheese, because you don’t eat meat. Now watch everyone else order, or change their order to, double meat supreme with bacon. It’s almost like they can’t help themselves. It’s hilarious how easy you can change other people’s behavior.
- Comment on Tekken is still weird and that’s what makes it great 8 months ago:
Back in the day I was always impressed with Tekken’s graphics, but it never felt as good as Virtua Fighter. I think VF made even better use of 3d space, and also added interesting environment interactions. So thats where all my quarters went.
- Comment on Harebrained Schemes relases the last update for The Lamplighters League "The Final Patch" 11 months ago:
It’s on game pass if you have that. I started it and liked it, but got distracted. Been meaning to get back to it.
- Comment on 11 months ago:
I feel like this is a weird take. Children will play good games and discard bad games. They may not do research before asking for a game from a beloved brand, but the same is likely true for many adults.
- Comment on New icon and banner for c/Games (!games@lemmy.world) 1 year ago:
What are the specs? Dimensions, resolution, format… Can it be animated?
- Comment on I tried over 20 Steam Next demos so that you don't have to! 1 year ago:
I really liked Earthless, which is similar to Cobalt Core but adds grid movement.
Galactic Glitch was pretty fun, too.
ColorSpace is annoyingly challenging, in an addicting sort of way.
I also played a lot of ‘Survivors’ games. Most of them sucked, and surprisingly few worked well on Steam Deck, but Sea of Survivors was fun.
- Comment on Lamplighter devs Harebrained "part ways" with Paradox as publisher decides against new project in the same genre 1 year ago:
I’m not that far into it, but I’m enjoying it so far.
- Comment on The Weekly 'What are you playing?' Discussion - 09-10-2023 1 year ago:
Started playing The Lamplighters League after seeing that it’s on game pass. Also still playing Sea of Stars,where I just defeated the Dweller, and now feel betrayed 😭
- Comment on The Weekly 'What are you playing?' Discussion - 25-09-2023 1 year ago:
Just played the Lamplighters League demo and liked it quite a bit. Only bummer is that it does not play well on steam deck, so I will hold off for a while.
- Comment on Dragon's Dogma 2 - Gameplay Showcase | TGS 2023 1 year ago:
This looks amazing. Being able to switch your class at any time seems a bit weird. I wonder why they don’t just have you take control of one of the other characters in your party instead?
- Comment on The Weekly 'What are you playing?' Discussion - 04-09-2023 1 year ago:
Playing Sea of Stars on gamepass, and Baldur’s Gate 3, co-op with my wife. Sea of Stars is pretty fun and kind of relaxing. I want to like BG3 more than I do. Lots of frustrations with the combat, and the waypoint/journaling system.
- Comment on Why do modern strategy games hate the grid? 1 year ago:
I know I’m late to respond, but I did check out jagged alliance 3,and it looks awesome. Thanks for the recommendation!
- Comment on Why do modern strategy games hate the grid? 1 year ago:
I’ve played more BG3 now, and maybe I’m an idiot, but I can’t figure out how to block anything. E.g. I’ll stand at the top of a ladder to block enemies from climbing up, but they’ll happily climb up and walk right through me. Or standing on a narrow beam, and somehow they go to stand next to me on the narrow side to push me off? What am I missing? How are you able to block any space?
- Comment on Why do modern strategy games hate the grid? 1 year ago:
Waves 3D printed wand… Magic also no workie in real world 😖
- Comment on Why do modern strategy games hate the grid? 1 year ago:
Huh, I’m not sure I agree. It’s fairly straightforward to represent any volume as a 3D grid, and depending on how the game system does the math, it’s easy to count cells on any diagonal. I think the controls are a bit messy, but Solasta has a totally usable 3D grid for things like flying, and also shows how area effects like spheres or such affect surfaces on different levels.
- Comment on Why do modern strategy games hate the grid? 1 year ago:
Oh gosh, I vaguely remember the pausing & queueing up action thing. I usually played 2 player, and I’m trying to remember if that paused everyone or not.
Yea, I saw Midnight Suns as a mashup between something like XCom and a CCG. I haven’t played too many CCGs, though I did enjoy Slay the Spire. I see the cards as adding some randomness to the game, but as far as the tactical positioning it doesn’t really change things for me. I remember the environment actually factoring in quite a bit… pushing people into things, or throwing things. I guess the lack of grid didn’t really hurt that, but I wonder if I would have enjoyed it more if the grid had been there. Ultimately I don’t know if it’s the grid itself, or just a fundamental shift in style of gameplay that leads to me not enjoying these games as much.
- Comment on Why do modern strategy games hate the grid? 1 year ago:
BG1&2 weren’t turn based, so I don’t think it’s quite the same thing. I did enjoy both of those games though, in their own right. What’s CCG?
- Comment on Why do modern strategy games hate the grid? 1 year ago:
Fair enough. I started with 3.5 and the PHB does have a section on the battle grid, though of course it’s never listed as a requirement, only an aid. I think there are certain times the grid really helps the strategy, both in tabletop and video game scenarios. Something as simple as ‘I want to block this doorway’. With the grid, it’s very obvious which squares need to be occupied. With a GM at the table I suppose you could just say ‘I block the doorway’. But, at least so far, every time I’ve tried to block a doorway in BG3 (limited play time, granted), they’ve just moved right past me, making me look rather foolish, and usually leading to my early demise.
- Comment on Why do modern strategy games hate the grid? 1 year ago:
Warhammer 40k Mechanicus Oh damn, it’s -76% off right now on Steam. Yes, I think I will be checking it out, thank you!
- Comment on Why do modern strategy games hate the grid? 1 year ago:
Yea, the games I mentioned are all turn based, so I’m not sure that immersion is really what I’m looking for. I will say that the opening combats in BG3 felt very chaotic, and I guess more immersive, but I also felt like I made a lot of dumb mistakes because I was treating it more like a shooter/hack & slash, rather than thinking my moves through.