Computerchairgeneral
@Computerchairgeneral@kbin.social
- Comment on Until Dawn devs Supermassive announce layoffs, with 150 jobs reportedly at risk 8 months ago:
It's a shame for everyone involved, but at the same time it doesn't feel that surprising. It doesn't feel like their games after Until Dawn reached the same level of success. I remember the Dark Pictures Anthology getting mixed reviews as it went on and I don't really remember much about the Quarry's reception except the hype around it being the next Until Dawn.
- Comment on The Weekly 'What are you playing?' Discussion 8 months ago:
Thirty hours into Yakuza: Like A Dragon. Main story has started to ramp up, but I keep getting distracted by the business management mini-game and the kart-racing minigame that I just discovered while wandering around the map. It never ceases to amaze me just how dense these games are and just how many side activities they managed to pack into one game.
- Comment on New Crazy Taxi Game Will Be Live Service with a '100-Person Survival Mode' 8 months ago:
This is what happens when you wish for the resurrection of a beloved IP. Another finger on the monkey's paw curls. The idea of a Crazy Taxi live service game is weird enough, but it's just bizarre that they are using Fortnight as a major inspiration for the Jet Set Radio reboot. I guess at the very least we are getting proper remakes of these games alongside the live service reboots. It will be interesting to see how the games do head to head, especially with the difficulties live service games have been having lately.
- Comment on The Weekly 'What are you playing?' Discussion 9 months ago:
Back to Yakuza: Like A Dragon after a week of playing steam demos from the Next Fest. I was surprised at just how many I ended up enjoying. Crypt Custodian is a neat little metroidvania about a cat sentenced to be the underworld's janitor. Nice art style, sense of humor, and good puzzles. Cryptmaster is a typing-based dungeon crawler where every enemy you defeat gives you letters that you use to spell out the names of the skills you use in combat. It's certainly an inventive take and I'm looking forward to the release. Surprisingly, my favorite demo ended up being for a platformer called Happy! the Hippo. It's based on janky PS2-era platformers like Spyro: Enter the Dragonfly. The game is purpose built for you to pull off those kind of tricks where you skip chunks of the level or even break outside the bounds of the game entirely. It's really fun to play, but what I'm really enjoying about the game is the weird, almost horror game stuff that shows up the longer you play. It feels like an ARG game in a way, like Crow 64 if anyone remembers that. Or something like Shipwreck 64, a game that is a platformer on the surface but is actually a horror game once you get in far enough. Except Happy! the Hippo never turns into a horror game. At least not in the demo. There's plenty of strange stuff the more you explore, but it never descends into an outright horror game. It feels like all the talk about how old 3D platformers could be unsettling and odd was a major inspiration for the game. Hoping the finished the game keeps that tone when it releases.
- Comment on EXCLUSIVE | Microsoft plans Starfield launch for PlayStation 5 - XboxEra 9 months ago:
Honestly, I'm curious to see if this rumor turns out to be true. If it does then I'm not really sure what that means for Xbox in the long-term. Putting just Starfield out on PS5 is one thing, but it sounds like they are thinking of putting most if not all of their first-party games on other platforms. If you're releasing your first-party games on other consoles then what exactly is the point of the Xbox? Is it just going to become a Game Pass box or are they planning on pulling out of the hardware business entirely like Sega?
- Comment on Bloodborne Kart isn't allowed to be called Bloodborne Kart anymore, but it is still coming 9 months ago:
Sony finally remembered that Bloodborne existed at the worst possible time. Still, at least the game isn't being outright canceled and judging from the Micolash redesign, it looks like the creator is making the best of it. I do wonder if there's a possibility the creator could sell the game now, since it's now a legally distinct gothic kart racing game and not a Bloodborne fan game.
- Comment on The Weekly 'What are you playing?' Discussion 9 months ago:
Yakuza: Like a Dragon. I've been meaning to get to it for a while. Still early on in the game when it's still introducing new mechanics, but I'm enjoying it so far. I was kind of skeptical if I'd enjoy a turn-based RPG Yakuza game as much as I'd enjoyed the previous ones, but the combat is winning me over. Being able to summon a flock of pigeons to peck enemies unconsciously certainly helped.
- Comment on Games industry leaders braced 'for up to two years of pain' 9 months ago:
Painful for who? I highly doubt any of the CEOs and investors interviewed are going to suffer all that much compared to the artists, programmers, and other employees that are going to be laid off because their company wants to be leaner, more dynamic, or whatever the latest buzzword is.
- Comment on Dead Game News: The Crew is being shut down permanently in April. 10 months ago:
Honestly, it's refreshing to see someone actually brainstorm solutions to these problems rather than just telling people to get mad. It's a long shot but a legal win in any major market could see business practices start to change. Like when the EU revamped its privacy laws and suddenly every website gives you the option to reject some of their tracking cookies. Or whatever the impact of China's new regulations on spending in games actually ends up being. It's worth the effort at the very least.
- Comment on Elex 3 May Have Been Canceled, Developer Piranha Bytes Possibly Closed Down 10 months ago:
Saw the headline, wondered what had happened, and then saw that they were owned by Embracer. It's a shame to see them go. Gothic has been on my list of series to try for a while now and the Elex games looked interesting.
- Comment on Billy Mitchell has surrendered 10 months ago:
While it's better than nothing, and I understand why they made the choice, it's still disappointing it's a settlement and not going to trial. Oh well. Just have to wait and see what happens with the other lawsuits he's tangled up in.
- Comment on Nintendo Switch 2 Release Date May Have Just Accidentally Been Revealed by...Gameshark 10 months ago:
Honestly, the fact that Gameshark is coming back feels like a bigger surprise than the fact that we might be getting a Switch successor this year.
- Comment on Duolingo Fires Translators in Favor of AI 10 months ago:
Disappointing, but not surprising. I know I'm not going to "learn" a language with Duolingo, but it's been nice recognizing a few words and phrases when I hear them. But I don't really trust that a bunch of overworked and underpaid contractors are going to catch every error using AI is going to introduce. At least there are already alternatives in this thread for me to look through.
- Comment on Valve: Most games made with AI tools are now welcome on Steam 10 months ago:
Given how many companies have been embracing AI tools it was really only a matter of time until they were allowed on Steam. At least you'll know before hand if you're going into a game with AI-generated content.
- Comment on Games with graphics resembling PS1 or PS2? 10 months ago:
I've already seen them suggested, but I want to throw out another recommendation for Signalis and Lunacid . Signalis is a sci-fi horror game that takes heavy inspiration from the old Resident Evil and Silent Hill games. Like Resident Evil you have limited ammo, inventory, and points where you can save. Like Silent Hill you have a story that starts out fairly straightforward and then gets weirder as things start to unravel around you. I'm not really a survival horror fan and it still managed to keep me hooked to the end.
Lunacid is a first-first person dungeon crawler that is heavily inspired by pre-Dark Souls Fromsoft series like King's Field and Shadow Tower. That's really all the game sets out to be and it absolutely nails it. The combat can be a bit repetitive, unless you invest in magic which I found to be incredibly fun and versatile, but I feel like the atmosphere more than makes up for it. It also has a ton of secrets and plenty of those ah-ha moments where you open up a shortcut or figure out how one area connects to the others.
- Comment on Indie publisher Versus Evil closed and all staff laid off 10 months ago:
Shame. I remembered the name from Banner Saga, but I was surprised to find out that they also published Pillars of Eternity 2. They had an interesting catalog of games. Still, telling everyone they're being let go right before they leave for Christmas is just twisting the knife isn't it? Then again I guess there isn't really a good time to tell someone they're fired.
- Comment on Heres an idea, Fromsoft should make the Soul Reaver sequel 11 months ago:
Honestly, I could see a new Soul Reaver game being a Souls-like if anyone was actually serious about resurrecting the franchise. I mean, between the ruined world and characters who can come back from death you could definitely market it as "Dark Souls, but vampires" towards newcomers. Shame the rights are with Embracer, meaning we aren't likely to ever get a new entry unless someone buys it off them.
- Comment on Activision Blizzard boss Bobby Kotick departs in just a few days 11 months ago:
Good riddance. Shame he's probably walking away with a massive payout for all his incompetence and negligence.
- Comment on [deleted] 11 months ago:
Glad to see this get preserved somewhere. It's always a shame when someone pours a lot of time and passion into a project like this only for it to get wiped from the internet once they get the cease-and-desist.
- Comment on This fan-made HD PC port of Zelda: Link's Awakening is so cool I can't believe Nintendo hasn't taken it down yet 11 months ago:
Game looks cool, but I always have mixed feelings about articles like this. On the one hand it helps raise awareness about the game to the people who want to play it, but it also helps raise awareness about the game to the people who are going to send the cease-and-desist letter.
- Comment on E3 has officially ended. 11 months ago:
Not surprised, it feels like E3 has been on life-support for a while now. Still disappointed to know that it's over. Back in the day E3 was a highlight of the summer. Maybe it's just nostalgia talking but classic E3 was just so exciting. All these major announcements dropping at once combined with all the booths showing off new games. It was just great. I guess we have the Game Awards and Summer Games Fest as the big gaming events, but none of them feel quite like E3 use to.
- Comment on Kotaku Asks: How Soon Is Too Soon For A Video Game Remaster Or Remake? 11 months ago:
I mean, is it too soon if people are still going to buy it? More seriously, I think one whole console generation is a good standard for remasters. Just so long as you can point to something that looks or plays better than the original did. For a remake, I think you need more time and the game your making needs to feel like it couldn't have been made on the original hardware. Either way three years feels way too soon, especially for what is essentially a next-gen port or a definitive edition.
- Comment on YouTuber Jirard (a.k.a. The Completionist) has been accused of keeping and hoarding charity donations 1 year ago:
Well, this is incredibly disappointing. I wasn't aware the Completionist had a charity dedicated to dementia, but I've respected his commitment to preserving gaming media and history. Still none of this looks good and I'm struggling to find a good reason as to why you would just sit on donations for nearly a decade without dispersing them.
- Comment on Welcome To Aftermath - Worker-owned video game journalism 1 year ago:
Always happy to see an independent gaming journalism outlet start up. Looking forward to seeing what they put out.
- Comment on Night In The Woods Devs Cancel Highly Anticipated Follow-Up 1 year ago:
Awful news all around. Hopefully, he can focus on his health and recovery.
- Comment on Unity reportedly told dev Planned Parenthood and children's hospital are "not valid charities" 1 year ago:
Unity really just keeps stepping on rakes right now huh? Can't wait to see how they manage to make this situation even worse before it's over.
- Comment on PlayStation Plus headliner for September 2023 has leaked 1 year ago:
Well, probably not going to be a great month if that's the headline game. Hopefully, the other two make up for it.
- Comment on Steam Strategy Fest :: Aug 28 - Sep 04 1 year ago:
Sure, my backlog of unplayed games wasn't big enough already. Why not throw a few more on the pile?
- Comment on The cozy cat game that escaped from Valve 1 year ago:
I enjoyed the demo they put out for this, definitely nailed the cozy exploration aspect. Looking forward to picking it up when it launches.
- Comment on EA Will Shut Down Online Servers For These 12 Games By The End Of The Year 1 year ago:
Honestly, given that it's EA I'm surprised the servers for the PS3/360 games weren't shut down years ago. Seems like the sort of thing they would have done in the middle of the PS4/Xbox One generation. Also surprised that Dante's Inferno had a PSP release and that it had online features.