TheMetaleek
@TheMetaleek@jlai.lu
- Comment on Day 743 of posting a Daily Screenshot from the games I've been playing 21 hours ago:
Thank you for taking the time to express your thoughts more in depth, it makes a lot of sense, and I now think I was a bit too certain while writing my initial answer. Of course, different people care for different experiences, and that’s absolutely fine :)
- Comment on Day 743 of posting a Daily Screenshot from the games I've been playing 21 hours ago:
It’s true that I took a bit of a shortcut in my previous statement, I shouldn’t have been so absolute.
And as a sidenote, I believe that I read somewhere that the intent of having sleep not activated by default in MP was also somewhat of a counter to not having timeskip, allowing players to “use” all of their available time (though as you said, you’re still just waiting so I’m not entirely convinced by the argument)
- Comment on Day 743 of posting a Daily Screenshot from the games I've been playing 1 day ago:
I couldn’t disagree more, I love the game and think it’s first and foremost a solo experience. I have around 500 hours in, and about 400 are exclusively solo, in various games since build 38. It’s in single player where the truth of the apocalypse hits you, the dread of being alone against the world knowing you will fail but not knowing how and when… Even the sleep mechanic is exclusive to single player and drastically changes how you can approach the game, sticking closer to the gritty realism themes. Multiplayer, even in really harsh settings, often ends up with a somewhat trivialised survival, and sort of a devaluation of defeat. Unless you want to play it hardcore and reset if anyone dies (which can be understandably upsetting to some), you’ll just respawn a character, get your stuff back, and you’ll only have lost some xp and time which your mates can help you power through, instead of a entire “life” you really cared about.
Don’t get me wrong, multiplayer can be heaps of fun, but I truly don’t think it’s the core of the game, and I’d really encourage you to try your hand at some solo play if you can be convinced :)
- Comment on Contemplating on playing a controversial developer's bought game 2 weeks ago:
Perhaps a 1 user bump to their online user count, so really nothing of importance, like to other said, enjoy yourself with what you already payed for, and rub in that publisher’s face that they didn’t make anything good since ;)
- Comment on multilevel marvel 1 month ago:
Ah yes, the “near meaningless term” being only the centerpoint of this community, what a great analysis you’ve provided
- Comment on [Giveaway] I have some games to share with the world 2 months ago:
Hi ! I don’t need any of these, but I still wanted to thank you for this initiative :)
- Comment on Looking for 1-2 players Thursday (20:00 CET/14:00 EST) Mothership Campaign 3 months ago:
Not my timezone of availability, but wishing you all the best ! We regularly run Mothership with friends and it’s among our favourite systems :)
- Comment on Bliss 5 months ago:
Yes, my cat, as you can see in my post history. This poster just steals shit and reposts it
- Comment on Bliss 5 months ago:
Hey fuck off, that’s my pic from days ago that you’re reposting without credit or permission !
- Comment on [deleted] 5 months ago:
Dude, your posts are already barely pertinent to where you’re posting, but you could at least mark nsfw shit as such