wirelesswire
@wirelesswire@lemmy.zip
- Comment on World of Warcraft's monetization seems to be getting way more aggressive 1 week ago:
This has been a thing since TCG mounts and pets… back in TBC.
I won’t bother with any more of an argument since you’ll probably nuke this thread, too. I suggest you stop flapping your butt about WoW and go find a game you enjoy that respects your time and money.
- Comment on Risk of Rain 2 - Seekers of the Storm DLC is Getting a Major Overhaul 2 weeks ago:
I saw the update on Steam, but didn’t look very closely since it’s been some time since I’ve played RoR2. It’s good to see they’re committed to making the DLC good.
- Comment on [deleted] 2 weeks ago:
You and I must have played different versions of BC, because I remember people running around like they fell out of bags of Skittles with their armor, silly transformations (Noggenfogger, anyone?), and other goofy things. WoW has always had a healthy dose whimsy (both intentional and not) mixed in.
Pandas looking badass and Dracthyr not is purely subjective.
I think you have rose-tinted glasses on, friend.
- Comment on Fortnite Chapter 2 Remix and Black Ops 6 nuketown this weekend, which will you be playing? 3 weeks ago:
I’m going to go with… Factorio :).
- Comment on Monster Hunter Wilds - Release Date Reveal Trailer | PS5 Games 1 month ago:
It will be releasing on PC and Xbox on the same day.
A lot of these Playstation trailers are borderline misleading. I don’t expect Sony to advertise for other platforms, but the way they present things make it look like a PS5 exclusive.
- Comment on Let's discuss: Monster Hunter 2 months ago:
I started with World, and put hundreds of hours into that and Rise, plus their expansions. I tried the GU demo on Switch, but it felt too clunky.
The thing that hooked me was the first large monster you hunt, Great Jagras. He’s a pushover for any hunter with even a slight amount of experience, but for me as a new player, it was an epic battle and I certainly didn’t expect that much intensity that early in the game. I also liked how even after you had a monster on “farm status” a hunt could still easily go from good to bad if you weren’t careful. It emphasized that these monsters were incredibly dangerous, and even seasoned hunters could be in trouble if they get too cocky. It also helped keep farming more interesting as you needed to pay attention if you wanted to be successful.
Overall, I like the… world, in World more, but the gameplay mechanics and combat more in Rise. In World, the maps were larger, with more detail and felt more alive. I also liked the tracking aspect, and was disappointed that aspect didn’t make it to Rise. It felt like you were actually hunting your target, instead of just sprinting to their location on your doggo friend and beating them up like in Rise.
I’m definitely looking forward to Wilds releasing next year.
- Comment on [deleted] 2 months ago:
Counterpoints:
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Describing the graphics/art style as broken or ugly is highly subjective. A lot of WoW players like the art style as it is. I would’ve preferred the graphics got updated when I played, but it is what it is.
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Updating assets and textures takes art resources, which means taking designers off of working on new projects. Discussing Blizzard’s allocation of resources is another discussion entirely, tough.
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A lot of WoW players play WoW and nothing else, and a lot of them play on hardware that’s barely able to run the game. Check the forums whenever the system requirements get updated with new expansions and see all the people complaining about not being able to afford new hardware. Now, Blizzard definitely shouldn’t support everyone’s dinosaur PCs forever, but they risk cutting off portions of their playerbase whenever they raise the system requirements, so I’m sure that’s taken into account.
Note: Take my post with a grain of salt, as I stopped playing in 2018 and haven’t been playing the closest attention since.
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- Comment on Randy Pitchford releases the most valuable shift code ever at PAX. 2 months ago:
It’s mostly noticeable in the menus for BL2. Navigating with a mouse is kinda jank, where it is much snappier when using keys.
- Comment on Day 26 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots 3 months ago:
There are mountains of great games out there and no one has the time to play them all.
- Comment on Where do you find new games nowadays? (Both singleplayer + multiplayer) 3 months ago:
Steam’s storefront and various gaming communities on Lemmy.