wirelesswire
@wirelesswire@lemmy.zip
- Comment on What is a game that you know is bad but really enjoy(ed)? 1 day ago:
I enjoyed Infinite as well. The story was good enough to keep me hooked, and despite you having to escort Elizabeth or the majority of the game, she didn’t feel like a burden.
- Comment on 3 days ago:
I enjoyed Tactics, but that was also when it was relatively new. It may be worth checking out still if you like squad-based strategy games.
- Comment on A new MMO announcement is more exciting than all the other SGF news combined: Thanks, Guild Wars 3. 1 week ago:
GW2 is my favorite MMO (despite having put more time into WoW), and I’m hopeful GW3 ends up being of similar quality. Anet is a good company and has plenty of passionate employees, so I’m hoping they can pull it off.
- Comment on What’s your favorite video game that most people didn’t like ?? 2 weeks ago:
I agree with most that garrisons were ultimately detrimental to the game, but they were goddamn goldmines. WoW tokens were introduced in the same xpac, and I was making enough gold via garrisons to pay for over a year of game time, plus Destiny 2 and Diablo 3 DLC.
- Comment on What’s your favorite video game that most people didn’t like ?? 2 weeks ago:
I certainly wouldn’t call it a masterpiece, but It was fun as hell and I was really bummed when their overhaul bid was shot down by EA.
- Comment on What is a game you can’t understand why its so popular ? 4 weeks ago:
They’re simple and appease the monkey brain desire of “number go up”.
- Comment on What is a game you can’t understand why its so popular ? 4 weeks ago:
Not my cup of tea either, but a lot of people are competitive and like to pit themselves against others. There’s also the aspect of competing against others with friends. The only times I’ve had fun in pvp games/modes was when I was playing with a group of people I knew.
- Comment on In a new game of Super Mario Bros Deluxe, Luigi has the number 1 high score. I find that oddly wholesome. 2 months ago:
I traded in my GBA for a SP version and almost immediately regretted that decision. The backlight was nice, but my hands would get cramped before long with it being such a small unit.
- Comment on Hot Take: most modern games are designed to purely kill time 2 months ago:
I’ve been contending with this as of late, as well. I had been searching for the types of games I used to like, but not being happy when I tried new ones in those genres. It turns out I’ve been getting bored of gaming in general, and the games that do hold my attention aren’t quite the same as genres I used to like.
- Comment on 2 months ago:
Looks fun, but that girl is creepy-looking and kinda puts me off the whole game.
- Comment on Google removes Doki Doki Literature Club! from the Play Store 2 months ago:
I haven’t played it myself, but when DDLC+ was released for consoles, I read they had to redo the end part.
- Comment on I've been waiting for this for a long time. 2 months ago:
Factorio has more value than the vast majority of AAA games I’ve played.
- Comment on How long until the rise of games with mods turns into user created games. 2 months ago:
Engines cost money for a reason. It means you get the tools while someone else spends the significant resources to develop and maintain it. There are FOSS engines available, but those aren’t as developed or widespread.
- Comment on The Digital Plague: When World of Warcraft Accidentally Simulated a Pandemic (my article!) 2 months ago:
There was another actual event at the end of Burning Crusade with similar mechanics to this. Plagued grain barrels spawned in cities, and players who interacted with them would die and spawn as an infected zombie. They were able to attack other players and spread the infection in doing so. My memory is pretty hazy since it happened so long ago, but in Shattrath (a high level neutral city), the zombies weren’t able to be attacked (probably due to pvp flags being forced off within the city limits), but in the faction cities, they were. This led to mobs of zombies roving around in Shattrath, pouncing on any unfortunate player they could find, where players in the faction cities formed subjugation squads and would patrol around, exterminating any zombies in sight.
Something else interesting was zombies gained access to another language (Zombie), and since Shattrath accommodated both player factions, you were able to speak to zombified members of the opposing faction.
- Comment on The Digital Plague: When World of Warcraft Accidentally Simulated a Pandemic (my article!) 2 months ago:
There were other “healers” during the pandemic, like those who would 3d print face shields and such for emergency workers. I also remember seeing shitheads do things like spitting on and licking items in stores for the social media shock.
- Comment on Lutris now being built with Claude AI, developer decides to hide it after backlash 3 months ago:
Sure, but these same companies will drag you to court and rake you over the coals if you infringe on their copyrights.
- Comment on Star rupture on sale. It's only $20 to begin with, heh 3 months ago:
I typically don’t do early access games either, but added to the watch list.
- Comment on Why are we not getting stress relief games where we take our stresses out on normal people? 3 months ago:
Check out the Youtube channel Let’s Game It Out. Josh is very creative in finding ways to torment the NPCs of various simulator and tycoon games.
- Comment on A Playthrough Reborn: Rediscovering Final Fantasy XIV 4 months ago:
I quit the game more than once during the slog that is the post-ARR questline. I got to the point where I was just skipping all dialogue, then started paying attention again when I noticed new characters being introduced. Getting to Heavensward was great, both storywise and just to be in new areas.
I heard later that they pruned that section of the questline down, and it really needed it.
- Comment on Dragon Age veteran defends studio's attempt to make something different with Anthem: "BioWare's always been changing" 4 months ago:
Probably more floundering. An EA exec told them at one point that their demo was crap (and based on word from other devs, he was probably right), so they reintroduced flight, which IMO was one of the best aspects of the game. EA didn’t force a new story or concept on Bioware, though. All that was Bioware’s own fault between lack of leadership and staff burnout.
A long read, but this article goes pretty in-depth on what happened during the development of Anthem: kotaku.com/how-biowares-anthem-went-wrong-1833731…
- Comment on Bethesda announces a new Fallout... reality show 5 months ago:
Maybe. Maybe not. Some Amazon exec thinks it will, though.
- Comment on Bethesda announces a new Fallout... reality show 5 months ago:
This isn’t for Fallout fans. It’s for people who watch Netflix/Prime and saw the Fallout show. Reality shows are pretty popular on these platforms (Beast Games is #2 on Prime right now) so that’s who they’re going after.
- Comment on Bethesda announces a new Fallout... reality show 5 months ago:
A reality show vault? Not even Vault-Tec had any experiments that were that cruel.
- Comment on Valheim player keeps building Dollar Generals despite friend begging them to stop: 'I do not want to play Valheim with Greg anymore' 5 months ago:
Hashbrowns scattered all the way was my go-to.
- Comment on Dragon Age veteran says scrapped Anthem Next "could have been" up there with No Man's Sky's legendary turnaround 5 months ago:
“Anthem actually had the code for local servers running in a dev environment right up until a few months before launch,” Darrah continued. “I don’t know that they still work, but the code is there to be salvaged and recovered. The reason you do this, it pulls away the costs of maintaining this game. So rather than having dedicated servers that are required for the game to run, you let the server run on one of the machines that’s playing the game.” This, he added, could have worked alongside an additional move to add AI party members to the game, allowing people to play it like a single-player game.
Ok, this is even more heartbreaking now. I loved the concept of Anthem and had a fair bit of fun with the game in its current (prior to shutdown) state and was hopeful that the “Next” project would overhaul it into something great. I still don’t blame EA for their decisions in this case; Bioware fucked around for way too long during development and the overhaul project was most likely seen as too little, too late… or too expensive.
- Comment on 6 months ago:
It means GW1.
- Comment on DAE name their characters by their official name? 6 months ago:
My WoW characters had a mix of thoughtful and funny names.
- Comment on Valve's new hardware will NOT be loss leaders 6 months ago:
An item that is sold to you at a loss in hopes that you buy more profitable stuff from them to make up for said loss. Game consoles are usually sold at a loss in order to get people into their ecosystems, so they can buy things like games and subscription services, which are more profitable.
- Comment on You guys should check out Far Far West, they're having a Playtest that ends on the 10th 7 months ago:
Looks cool, Wishlisted.
- Comment on Sliced off the tip of my thumb, what are some good one handed games? 7 months ago:
Might be fine with space bar as-is. I use the side of my thumb for the space bar, not the tip.