Laser
@Laser@feddit.org
- Comment on Memories. And we thought it could never get any better than this 2 days ago:
What surely is interesting is that Microsoft was somehow somewhat visionary with their usage of browser technology for the desktop. We see Windows Update running in the browser, there was Active Platform which included Active Desktop (very prone to crashes), they had ActiveX (shudder). In a way all ideas they abandoned but that were implemented somewhere else later and better. Not saying these ideas were good.
- Comment on Memories. And we thought it could never get any better than this 3 days ago:
Getting retroactively jealous here. I was in 56 kbit/s until ADSL hit. But hey, had full duplex gigabit Ethernet Internet at University from 2007 until 2011 to make up for it. It’s never been the same since
- Comment on Memories. And we thought it could never get any better than this 3 days ago:
Remember when Bill Gates made Windows 98 BSOD during a key note by plugging in a USB device? Good times
- Comment on Memories. And we thought it could never get any better than this 3 days ago:
2.5MB in 14 seconds, don’t think I’ve seen such a high download speed on Windows 9X in my life
I don’t miss those times, the 9X series was so bad, MS was right to ditch it after canning ME. Bluescreens, a shitty filesystem, no concept of security, dll hell, every time someone comes along with “remember how simple / great computing was back in the day” I want to scream in their face
- Comment on leading ai company 1 week ago:
It’s really not that hard!
- Comment on Ideal car 1 week ago:
Thanks, I immediately recognized it as a formula but couldn’t remember what it was for (in my defense, the last time it was relevant to me was about 15 years ago when I studied electrical engineering).
- Comment on Please bro 1 week ago:
None of this matters, what matters is what dumb money believes
- Comment on monthly challenge 1 week ago:
That’s what makes it a challenge
- Comment on Evo Las Vegas 2025 wrap-up 3 weeks ago:
I guess you’re right, my complaint was mostly about about the part of groups that I watched that was I think three Goldlewis matches in a round.
I don’t think the balance for Strive is in a really bad spot, and character skills can outweigh statistical advantages. Maybe it’s just that I dislike Goldlewis and HC due to their oppressive playstyles that I remember them as negative examples.
Didn’t want to complain really, the matches were hype, I got some really good laughs out of them too when RedDitto grabbed opponents in the most insane situations. Good stuff all around
- Comment on Evo Las Vegas 2025 wrap-up 3 weeks ago:
Capcom vs. SNK 2 was in the extended lineup. It’s great to see those passionate communities still playing those games 25 years later, even with plenty of new blood, though I will admit that both games fall into a situation where the top tier characters are so dominant that you don’t get a lot of variety in character selection in top 8, which can dampen the excitement a bit.
I hope Capcom brings an optional mode for new balance, like they added the option to disable roll cancel. The game is too unique with its mechanics, I think it’s one of the most interesting games ever with the modes, but the balance just isn’t great, which is holding the game back.
I was lucky that Strive top 8 were played early, so I could enjoy them at a decent time despite being in CEST. Bit unfortunate with the character variety, a lot of HC and Goldlewis matches and Johnny has proven to be very strong as people predicted. Would have preferred to see Ram win. Not that she’s weak, but in my opinion more interesting and somewhat underplayed. But alas.
- Comment on [deleted] 4 weeks ago:
Lung cancer speed run [no asbestos %]
- Comment on change_org 4 weeks ago:
How are you going to stop the Sudanese Civil War with a petition?
By removing Character.AI NSFW filters
- Comment on NO! I don't want to download your app and set up an account. Leave me alone 4 weeks ago:
JPEG is surprisingly decent considering its age ( it’s actually Alien technology from the future). Gif… not so much. Gif is horrible
- Comment on Anon witnesses excellent security 5 weeks ago:
I read only part of the URL and thought this was about puzzles. Never knew the guy made Putty as well
- Comment on HOOOOONNNNKK-snewewewewwew 5 weeks ago:
It’s a statement. Similar to a thinking cap
- Comment on Itch.io apologise for "frustration and confusion" after delisting thousands of NSFW projects 5 weeks ago:
- Install Cake Wallet on phone
- Setup Monero Wallet
- Click “Buy”
It’s not that difficult
- Comment on Get in the pod, inhale the fumes. 1 month ago:
However, if you follow that train of thought, you’ll often get to the point where you’d need to get rid of cars as we know them today.
If people weren’t depending on them, fewer would have one. And if only few people have one (they are expensive, after all), why build roads just for them? Why all this costly infrastructure that would only benefit 5% of the population? Why use everyone’s tax to fund them?
The fact that cars are built like today - basically comfort cages - is only because all this infrastructure exists. They’re not used outside of that environment. So of people don’t depend on it, they’d probably vanish in a couple of decades, at least outside of their respective niches.
- Comment on A New Guilty Gear Game Has Been Canceled 1 month ago:
In my opinion, the problems in Strive are nothing a new GG would fix better than patching Strive itself.
I think they had a good idea with Strive, as in casualize GG to make it more appealing to the masses. Yes, at the top, the game has balancing issues; but numbers can easily be tweaked. The game lacks a proper ranked mode, but so far, none of their games had one AFAIK so a new game wouldn’t necessarily fix that either (ranked is announced for Strive though). The only thing I see a new game improve is new singleplayer content, and
The game had a relative peak last year (second only to the original release) when Dizzy was released – almost double the players compared to the Baiken release… while the player baseline is relatively constant, it seems the peaks are growing. Why go for a new game when you can actually build a playerbase with the current one?
I see some videos of players discovering Strive right now (almost surreal considering the game is four years old now…) and nobody is claiming about age issues with this game, as in bad netcode, performance, graphics or whatever. In fact, most people say that the game’s presentation is very good and that the fights are fun. There’s no need to crank out a new game for the sake of it when the teams are busy with other projects anyways, like Marvel Tokon, Hunter X Hunter and whatever.
- Comment on Let's Encrypt rolls out free security certs for IP addresses 1 month ago:
Shameless self plug: pc-hass.de/blog/simple-home-dns/
- Comment on To do battle 1 month ago:
PREDICTABO
- Comment on Mullvad's ads are good 1 month ago:
Ok, I don’t really know why I wrote all that because it was pretty clear from context you know the difference. Hopefully it helps others.
For me, Mullvad isn’t an option because they don’t have port forwarding anymore.
- Comment on Mullvad's ads are good 1 month ago:
Tailscale is a VPN in the classic sense, I e. to build a secure network over an insecure one. Mullvad is a service to hide your public IP address and switch from having to trust your ISP to having to trust Mullvad.
I too have a subscription to one of the latter services, but I always find them sketchy
- Comment on Get Back! 1 month ago:
I too watched Watchmen
- Comment on We are not the same 2 months ago:
It revealed itself to me in a tarot session
- Comment on Imagine going to the hospital for help… and the CIA secretly gives you LSD instead. 2 months ago:
Yeah. I think some people who haven’t experienced the substance think it’s a feel-good-pill where you just ignore the world and experience your own. Well, it can be pills, though that’s not common, and it being forced on your must be horrible.
So yeah, what you write is correct. But at least it was unsuccessful in what the CIA sought out to achieve.
- Comment on Imagine going to the hospital for help… and the CIA secretly gives you LSD instead. 2 months ago:
Oh sorry. This was only to elaborate on
As an LSD user, fuck MK Ultra.
- Comment on Imagine going to the hospital for help… and the CIA secretly gives you LSD instead. 2 months ago:
I think anyone who took LSD knows that set and setting were probably not optional art MKULTRA.
- Comment on Celebrating 25 Years of Diablo II with David Brevik 2 months ago:
Nah, the game has plenty of flaws and design issues.
Example: defense. It’s completely different from most games that came after it and unintuitive (it works like in Diablo I). It rather works like evasion in newer games and it’s basically the defensive version of attack rating. Either it negates all physical damage or nothing. Not to be confused with chance to block. Which does the same, but with blockstun. Oh, and while running, your defense is set to zero. Which again isn’t explained anywhere (but you can check it by keeping your stats open and running). Walking is fine.
Hidden stats: so more defense is better, right? Not necessarily. First, you have the strength requirements which are visible; second, there are hidden armor classes that impact your character’s movement speed, which is why stuff like Archon Plate is so good.
So there are four resistances (fire, lightning, ice and poison). Just kidding, it’s actually six because physical and magic damage can also be modified in the same way (though that attribute is rare for players, but it exists). But they’re not shown on the resistances page, but rather under all stats if modified. This is how monsters gain their “immune to physical / magic” property.
Then the game doesn’t really explain itself most of the time. Take “Amplify Damage”. The in-game description is “Increases the amount of damage received.”. So let’s guess what it does: probably amplify the damage regardless of type and then apply resistance? You couldn’t be more wrong, it lowers physical resistance.
Talking about skills, the skill trees could use some improvements I think. I’m not a big fan of synergies because it can force you into dumping points into practically unusable skills.
Items are also a bit of a pain point. A lot of uniques are straight up unneeded because they’re only relevant when itemization doesn’t matter yet and then just fall off. Their effects are often not as unique as one would like. But this is excusable because the game pioneered a lot of this stuff.
Where it gets ugly is when none of the items matter (be it rare, set or unique) because of runewords. The biggest offenders are Enigma, Infinity, Insight, Grief and Spirit. Infinity and Insight usually go onto your mercenary, so they’re not competing with personal equipment slots. But just double Spirit is really good. Paladins, the first or second best class, can use this even earlier because they don’t need to wait for Monarchs; their exceptional shields can have four sockets, in addition to very good resistances. They stand above other classes with the sorceress. Or did until Mosaic was introduced.
Oh, and did you know that “+X% enhanced damage” behaves differently depending on whether it’s on a weapon or on another piece of equipment?
Still love the game to death. But it’s not flawless
- Comment on Celebrating 25 Years of Diablo II with David Brevik 2 months ago:
Such a flawed game. Yet such a masterpiece
- Comment on Anon loves The Lord of the Rings 2 months ago:
Imagine straight bingo turned gay