Laser
@Laser@feddit.org
- Comment on Get in the pod, inhale the fumes. 2 days ago:
However, if you follow that train of thought, you’ll often get to the point where you’d need to get rid of cars as we know them today.
If people weren’t depending on them, fewer would have one. And if only few people have one (they are expensive, after all), why build roads just for them? Why all this costly infrastructure that would only benefit 5% of the population? Why use everyone’s tax to fund them?
The fact that cars are built like today - basically comfort cages - is only because all this infrastructure exists. They’re not used outside of that environment. So of people don’t depend on it, they’d probably vanish in a couple of decades, at least outside of their respective niches.
- Comment on A New Guilty Gear Game Has Been Canceled 1 week ago:
In my opinion, the problems in Strive are nothing a new GG would fix better than patching Strive itself.
I think they had a good idea with Strive, as in casualize GG to make it more appealing to the masses. Yes, at the top, the game has balancing issues; but numbers can easily be tweaked. The game lacks a proper ranked mode, but so far, none of their games had one AFAIK so a new game wouldn’t necessarily fix that either (ranked is announced for Strive though). The only thing I see a new game improve is new singleplayer content, and
The game had a relative peak last year (second only to the original release) when Dizzy was released – almost double the players compared to the Baiken release… while the player baseline is relatively constant, it seems the peaks are growing. Why go for a new game when you can actually build a playerbase with the current one?
I see some videos of players discovering Strive right now (almost surreal considering the game is four years old now…) and nobody is claiming about age issues with this game, as in bad netcode, performance, graphics or whatever. In fact, most people say that the game’s presentation is very good and that the fights are fun. There’s no need to crank out a new game for the sake of it when the teams are busy with other projects anyways, like Marvel Tokon, Hunter X Hunter and whatever.
- Comment on Let's Encrypt rolls out free security certs for IP addresses 2 weeks ago:
Shameless self plug: pc-hass.de/blog/simple-home-dns/
- Comment on To do battle 2 weeks ago:
PREDICTABO
- Comment on Mullvad's ads are good 2 weeks ago:
Ok, I don’t really know why I wrote all that because it was pretty clear from context you know the difference. Hopefully it helps others.
For me, Mullvad isn’t an option because they don’t have port forwarding anymore.
- Comment on Mullvad's ads are good 2 weeks ago:
Tailscale is a VPN in the classic sense, I e. to build a secure network over an insecure one. Mullvad is a service to hide your public IP address and switch from having to trust your ISP to having to trust Mullvad.
I too have a subscription to one of the latter services, but I always find them sketchy
- Comment on Get Back! 3 weeks ago:
I too watched Watchmen
- Comment on We are not the same 3 weeks ago:
It revealed itself to me in a tarot session
- Comment on Imagine going to the hospital for help… and the CIA secretly gives you LSD instead. 3 weeks ago:
Yeah. I think some people who haven’t experienced the substance think it’s a feel-good-pill where you just ignore the world and experience your own. Well, it can be pills, though that’s not common, and it being forced on your must be horrible.
So yeah, what you write is correct. But at least it was unsuccessful in what the CIA sought out to achieve.
- Comment on Imagine going to the hospital for help… and the CIA secretly gives you LSD instead. 3 weeks ago:
Oh sorry. This was only to elaborate on
As an LSD user, fuck MK Ultra.
- Comment on Imagine going to the hospital for help… and the CIA secretly gives you LSD instead. 3 weeks ago:
I think anyone who took LSD knows that set and setting were probably not optional art MKULTRA.
- Comment on Celebrating 25 Years of Diablo II with David Brevik 3 weeks ago:
Nah, the game has plenty of flaws and design issues.
Example: defense. It’s completely different from most games that came after it and unintuitive (it works like in Diablo I). It rather works like evasion in newer games and it’s basically the defensive version of attack rating. Either it negates all physical damage or nothing. Not to be confused with chance to block. Which does the same, but with blockstun. Oh, and while running, your defense is set to zero. Which again isn’t explained anywhere (but you can check it by keeping your stats open and running). Walking is fine.
Hidden stats: so more defense is better, right? Not necessarily. First, you have the strength requirements which are visible; second, there are hidden armor classes that impact your character’s movement speed, which is why stuff like Archon Plate is so good.
So there are four resistances (fire, lightning, ice and poison). Just kidding, it’s actually six because physical and magic damage can also be modified in the same way (though that attribute is rare for players, but it exists). But they’re not shown on the resistances page, but rather under all stats if modified. This is how monsters gain their “immune to physical / magic” property.
Then the game doesn’t really explain itself most of the time. Take “Amplify Damage”. The in-game description is “Increases the amount of damage received.”. So let’s guess what it does: probably amplify the damage regardless of type and then apply resistance? You couldn’t be more wrong, it lowers physical resistance.
Talking about skills, the skill trees could use some improvements I think. I’m not a big fan of synergies because it can force you into dumping points into practically unusable skills.
Items are also a bit of a pain point. A lot of uniques are straight up unneeded because they’re only relevant when itemization doesn’t matter yet and then just fall off. Their effects are often not as unique as one would like. But this is excusable because the game pioneered a lot of this stuff.
Where it gets ugly is when none of the items matter (be it rare, set or unique) because of runewords. The biggest offenders are Enigma, Infinity, Insight, Grief and Spirit. Infinity and Insight usually go onto your mercenary, so they’re not competing with personal equipment slots. But just double Spirit is really good. Paladins, the first or second best class, can use this even earlier because they don’t need to wait for Monarchs; their exceptional shields can have four sockets, in addition to very good resistances. They stand above other classes with the sorceress. Or did until Mosaic was introduced.
Oh, and did you know that “+X% enhanced damage” behaves differently depending on whether it’s on a weapon or on another piece of equipment?
Still love the game to death. But it’s not flawless
- Comment on Celebrating 25 Years of Diablo II with David Brevik 3 weeks ago:
Such a flawed game. Yet such a masterpiece
- Comment on Anon loves The Lord of the Rings 3 weeks ago:
Imagine straight bingo turned gay
- Comment on But Ma Couch! 3 weeks ago:
Probably any furniture store
- Comment on Republican Senator callously says 'biblically, we are supposed to work' to millions set to lose health care 4 weeks ago:
“luckily, I have 50, so this doesn’t apply to me.”
- Comment on Who knows... 4 weeks ago:
It’s fifty-fifty, either it will be or it won’t
- Comment on 10 years later, no one has replicated Rocket League's mojo 4 weeks ago:
Okay.
- Comment on Just be that way 5 weeks ago:
input input input input
- Comment on Innövative sölutiön 1 month ago:
First mistake was to not specify a sheet size
- Comment on Dave2D - Windows Was The Problem All Along (Lenovo Legion Go Windows 11 vs. SteamOS) 1 month ago:
It just indicates that Dead Cells itself isn’t very demanding, so the power draw in that game converges against idle draw where the issues are most apparent
- Comment on The PS3's comeback was insane 1 month ago:
It’s called subsidizing
- Comment on It's bad man 2 months ago:
Okay, now what
- Comment on Mario Kart 64 got finally decompiled! 2 months ago:
Some say this is for the better
- Comment on Anon hasn't given up hope 2 months ago:
Honestly at this point that’d be a detriment
- Comment on In Praise of Tor: Why You Should Support and Use Tor 2 months ago:
Never used it, the drugs just showed up at my door without me doing anything
- Comment on SSL/TLS certificates will last 47 days max by 2029 3 months ago:
Complaining about job security, unbelievable… 🙃
- Comment on YouTube considers a daily timer for users looking to cut back on Shorts 3 months ago:
I just use a unlock filter rule to not show them in the first place
- Comment on Balatro yet again subject to mods’ poor understanding of “gambling” 3 months ago:
Wheel got you covered
- Comment on Hammer time 3 months ago:
Mephisto is the least scary part of the dungeon, it’s the dolls that can really fuck you up, and blinking into an unlucky stunlock