Eagle0110
@Eagle0110@lemmy.world
- Comment on Carnivory in Plants 2 weeks ago:
Well there’s a fundamental difference between a carnivorous plant and a murderous plant who just kills.
There are many plants who kill large number of animals all the time, as defense measures for example. But a carnivorous plant specifically kills the prey in order extract nutrients from it and use it to benefit itself, and it does so using specialized adaptations specific for that purpose and not just accidentally (like a broken tree branch falling down killing somebody down below doesn’t make the tree carnivorous)
So a carnivorous plant needs to have ALL of these traits:
- capturing or trapping prey in specialized, usually attractive, traps;
- killing the captured prey;
- digesting the prey;
- absorption of metabolites (nutrients) from the killed and digested prey;
- use of these metabolites for plant growth and development.
…in order to be considered a carnivorous plant.
Source: Carnivorous Plants: Physiology, Ecology, and Evolution from Oxford University Press
(HIGHLY recommend if you’re interested in this topic, it’s an extremely good book and the best comprehensive overview on carnivorous plants at the moment, with fairly up to date information from this rapidly developing field of study!
- Comment on Sundews! 2 months ago:
It’s really not a surprise this particular species is soooo widely spread! :D
- Comment on Physicists vs Normal People 3 months ago:
But it was originally derived from coal gas back in the 3rd quarter of the 19th century, when the first internal combustion engine for transportation application was being developed.
- Comment on Valve ban advertising-based business models on Steam, no forced adverts like in mobile games 4 months ago:
I think what matters more, or perhaps at least in Valve’s perspective, is that microtransactions are inherently binding between the game’s developer/publisher and the player, so the game’s developer/publisher is the sole party held accountable here (by Valve), while ads inherently involve and invite a 3rd party advertiser, muddying the situation for everybody. While on the other hand, microtransactions can only be done for content already a part of the game, while ads serve content outside the scope of the game.
So this is much much more enforceable for Valve, while DLC and microtransactions marketing is already subject to the established rules on Steam.
- Comment on [deleted] 5 months ago:
Wow today I learned that’s actually a thing!
- Comment on Co-op campaigns are a rarity these days, and that should change 5 months ago:
I’m sorry but if I’ve already paid $60 for a video game, I shouldn’t also be required to make a friend just to be able to experience the entirety of the content this game offers, in the manner it was originally intended to be experienced.
- Comment on [deleted] 5 months ago:
a mess
Is that supposed to be a British way of spelling “disaster”?