EchoCT
@EchoCT@lemmy.ml
- Comment on Helldivers 2 now delisted in 177 countries 1 week ago:
The delisting is possibly steam. The idiocy of the PSN account requirement is Sony. He’s saying it’s possible that Steam delisted it to avoid the incoming mass of refund requests.
- Comment on Name of (sandbox?) game set on space 3 weeks ago:
Starsector. Fucking phenomenal game with an excellent mod scene.
- Comment on Hypersensitive tankie mod 4 weeks ago:
I mean most of the Nazi middle leadership just became NATO/Western Germany leadership. But they said they’re sorry so it was OK.
- Comment on Apex Legends finals got hacked; Star Citizen goes 1.0; Marcus Lehto: nothing positive about EA. 1 month ago:
Yeah. I saw that and just knew people would take it out of context. CR said their internal roadmap and plans for 1.0 are done. That’s it.
They’re putting a LOT of stuff in right now, but we’re still a ways out from ‘1.0’.
- Comment on Star Citizen's first-person shooting is getting backpack-reloading, dynamic crosshairs, procedural recoil, and other improvements to 'bring the FPS combat to AAA standard' 1 month ago:
It’s already in active player facing testing so yeah. Normally when they bullshit they don’t have players testing the feature.
- Comment on Star Citizen's first-person shooting is getting backpack-reloading, dynamic crosshairs, procedural recoil, and other improvements to 'bring the FPS combat to AAA standard' 1 month ago:
If you don’t understand the context yeah. But I highly doubt you care enough to learn.
- Comment on Star Citizen's first-person shooting is getting backpack-reloading, dynamic crosshairs, procedural recoil, and other improvements to 'bring the FPS combat to AAA standard' 2 months ago:
The last one that’s missing is IIRC Jump-points and they’re adding that within 3 months. They’re still fleshing out salvage and the dynamic economy stuff, but the initial implementation is there.
If I’m wrong though I am all ears.
- Comment on Star Citizen's first-person shooting is getting backpack-reloading, dynamic crosshairs, procedural recoil, and other improvements to 'bring the FPS combat to AAA standard' 2 months ago:
This is all just stuff they’re porting over from Squadron 42 now that they were able to move those devs back to SC. I have no idea why this deserves it’s own article.
- Comment on Star Citizen's first-person shooting is getting backpack-reloading, dynamic crosshairs, procedural recoil, and other improvements to 'bring the FPS combat to AAA standard' 2 months ago:
Calling bullshit on this. Have a very similar rig and I load into the cities within a minute or two, and if I spawn on my ship or a station it’s faster than that.
- Comment on Star Citizen's first-person shooting is getting backpack-reloading, dynamic crosshairs, procedural recoil, and other improvements to 'bring the FPS combat to AAA standard' 2 months ago:
What feature creep? This is all stuff they setup for squadron first and are just moving it over now.
- Comment on Star Citizen's first-person shooting is getting backpack-reloading, dynamic crosshairs, procedural recoil, and other improvements to 'bring the FPS combat to AAA standard' 2 months ago:
Go play it and tell me there is no game there. You already own it. So install it and find out.
- Comment on The duality of particles 2 months ago:
Look up the double slit experiment. Then consider the characters pov.
- Comment on octopus stinkhorn 2 months ago:
Durian?