helenslunch
@helenslunch@feddit.nl
- Comment on Marvel's Midnight Suns is criminally underrated 3 weeks ago:
Not paying for shit from 2k or anything with Denuvo but I’ll take a magnet link if ya got one.
- Comment on 'It even breaks my heart a bit': Denuvo pushes back on its haters, says Steam forums are a 'very toxic, very hostile environment' 3 weeks ago:
it exemplifies rather well why I hate the word “toxic”
I mean it can be abused just like any other adjective…
- Comment on 'It even breaks my heart a bit': Denuvo pushes back on its haters, says Steam forums are a 'very toxic, very hostile environment' 3 weeks ago:
Imagine someone punches you in the mouth and then when you get pissed off and say mean things, they call you “toxic” and “hostile”. Like bitch, you created this situation.
- Comment on OpenCritic now has user-reviews including pros&cons and shows user score 3 weeks ago:
Of course it does? I want to see reviews for new games…
- Comment on Portal 2 project lead wants Valve to return to single-player games 3 weeks ago:
I didn’t say they only cared about that but it’s not like they’re a charity…
- Comment on Portal 2 project lead wants Valve to return to single-player games 3 weeks ago:
…okay? What does that have to do with what I said?
- Comment on OpenCritic now has user-reviews including pros&cons and shows user score 3 weeks ago:
I think you replied to the wrong person.
- Comment on OpenCritic now has user-reviews including pros&cons and shows user score 3 weeks ago:
no rss = dead to me
- Comment on Portal 2 project lead wants Valve to return to single-player games 3 weeks ago:
Sure, it’s not like their last full release was actually a single player only game.
You have to consider Valve’s position there. That wasn’t just any old single-player game, it was a VR game that was released to boost development of VR games in general, which Valve would make money off of basically any VR game ever created.
Same reason they created the Steam Deck. Look how that worked out for them.
- Comment on Portal 2 project lead wants Valve to return to single-player games 3 weeks ago:
Valve doesn’t care because single player games have a short lifespan and finite income. Games like Counter-Strike people play and spend money for literal decades. The amount of money they must make from these is unfathomable.
- Comment on need helpbuiltding a PC, not sure where to ask 3 weeks ago:
That’s what PCPP is for. It will tell you if your parts are incompatible.
- Comment on Corporate greed is killing RuneScape 4 weeks ago:
Doesn’t sound like corporate greed is killing it at all. Sounds like corporate greed has made it exceptionally profitable.
- Comment on [deleted] 4 weeks ago:
Gamers want microtransactions, or they wouldn’t make them.
- Comment on Microsoft Flight Simulator 2024 sucks up to 180 Mb/s of internet bandwidth while in flight — equivalent to 81GB of data per hour 4 weeks ago:
I’m not going to agree with this non-article that it’s always streaming that much data.
What article are you talking about? The one in the OP doesn’t say that.
Meanwhile, scattered reports of MS Flight Sim 2020’s bandwidth consumption point toward a more conservative ~100 Mb/s in densely populated photogrammetry areas, such as major cities. Usage in lighter areas could dip as low as 10 Mb/s, though the official Microsoft bandwidth recommendation for that game was 50 Mb/s.
- Comment on Microsoft Flight Simulator 2024 sucks up to 180 Mb/s of internet bandwidth while in flight — equivalent to 81GB of data per hour 4 weeks ago:
Because game streaming introduces latency and instability, which can be a huge problem in something like a flight sim.
Much less of a problem when all inputs are processed locally, and only the textures and models are being streamed.
- Comment on Microsoft Flight Simulator 2024 sucks up to 180 Mb/s of internet bandwidth while in flight — equivalent to 81GB of data per hour 4 weeks ago:
Because we have no other choice.
Honestly it’s not that bad in most places but certainly there are plenty where data caps are a problem.
- Comment on Microsoft Flight Simulator 2024 sucks up to 180 Mb/s of internet bandwidth while in flight — equivalent to 81GB of data per hour 4 weeks ago:
official Microsoft bandwidth recommendation for that game was 50 Mb/s.
which comes out to 23GB/hr.
I mean, assuming you’re using the maximum recommended bandwidth 100% of the time…? Doesn’t seem very realistic.
- Comment on Microsoft Flight Simulator 2024 sucks up to 180 Mb/s of internet bandwidth while in flight — equivalent to 81GB of data per hour 4 weeks ago:
Yeah man, all the way to zero, because that’s how much you pay for no internet.
- Comment on Microsoft Flight Simulator 2024 sucks up to 180 Mb/s of internet bandwidth while in flight — equivalent to 81GB of data per hour 4 weeks ago:
I’ll just throw it out there, why wpukdnt you want it to stream back as fast as possible?
Speed is not the problem. The problem is the sheer quantity of data needed to play a video game. Some people have data caps. Others may not be able to run the game smoothly, and others still not at all.
This is like the same stupid RAM argument. I WANT you to use as much as you can! What is the point of paying for the pipe if you don’t use everything you can?!
It’s not stupid to not want software consuming more RAM than is necessary.
- Comment on Microsoft Flight Simulator 2024 sucks up to 180 Mb/s of internet bandwidth while in flight — equivalent to 81GB of data per hour 4 weeks ago:
More than that, actually. I measured well over 250 over large cities. Others have reported more than 300.
Interesting that they’re able to maintain such speeds for streaming map data but not downloads…
In this case, it does.
It doesn’t, in any case. Cache is, by definition, temporary.
- Comment on Microsoft Flight Simulator 2024 sucks up to 180 Mb/s of internet bandwidth while in flight — equivalent to 81GB of data per hour 4 weeks ago:
Only the installs were slow. Terrain streaming worked just fine right from the start
Were you streaming at 180mbps?
and once it’s cached on your machine, they can shut down the servers all they want, it’s still on your machine.
That’s not how cache works.
- Comment on Microsoft Flight Simulator 2024 sucks up to 180 Mb/s of internet bandwidth while in flight — equivalent to 81GB of data per hour 4 weeks ago:
I don’t understand any of this. I’ll have to take your word for it.
- Comment on Microsoft Flight Simulator 2024 sucks up to 180 Mb/s of internet bandwidth while in flight — equivalent to 81GB of data per hour 4 weeks ago:
You can not get the same visual fidelity and low latency with game streaming
But…that’s what you’re doing? Streaming the game at 180mbps…
You’re just keeping some of the data local (presumably “the game” itself and probably plane models and cabins) and streaming the terrain data.
they are all extremely subpar, including Microsoft’s own game streaming service.
That sounds like a great reason not to buy this game.
- Comment on Microsoft Flight Simulator 2024 sucks up to 180 Mb/s of internet bandwidth while in flight — equivalent to 81GB of data per hour 4 weeks ago:
I 100% disagree. Any game that requires connection to a remote server for single player functionality is dead to me. And any suggestion otherwise I take personal offense to.
This makes your local game dependent on someone else’s server. That someone else, at any time, can shut down that server with zero consequences. They can change the terms of the deal, with zero consequences. Their servers may unintentionally go down or experience other technical issues, depriving you of the product you paid for, with zero consequences. Also you simply cannot use it away from an internet connection.
You are at the mercy of the provider, who has absolutely no legal obligations to you.
- Comment on Microsoft Flight Simulator 2024 sucks up to 180 Mb/s of internet bandwidth while in flight — equivalent to 81GB of data per hour 4 weeks ago:
Ah well, that does make more sense then. I hope they have an offline mode as well.
Also it seems like they’d be better off making it a game streaming service entirely and that would remove the need for all that bandwidth…
- Comment on Nintendo, famed for hating emulation, likely using Windows PCs to emulate SNES games at its museum 4 weeks ago:
Forcing you to run modern games on a 10 year old processor is unreasonable.
- Comment on Microsoft Flight Simulator 2024 sucks up to 180 Mb/s of internet bandwidth while in flight — equivalent to 81GB of data per hour 4 weeks ago:
Where did that number come from?
- Comment on Microsoft Flight Simulator 2024 sucks up to 180 Mb/s of internet bandwidth while in flight — equivalent to 81GB of data per hour 4 weeks ago:
No one said anything about 2PB.
- Comment on Microsoft Flight Simulator 2024 sucks up to 180 Mb/s of internet bandwidth while in flight — equivalent to 81GB of data per hour 4 weeks ago:
It’s dumb. I’d much rather have a 500GB install. They might as well just make the game a streaming service. It also ensures an early death for the game and no functionality without an internet connection.
- Comment on Steam Next Fest - October 2024 edition is now live with lots of demos 4 weeks ago:
you get an absurd amount of demos available to play, for free!
Are they not available outside of this event?