Konraddo
@Konraddo@lemmy.world
- Comment on Cities Skylines 2, Kerbal Space 2, Planet Coaster 2, Frostpunk 2... What Went Wrong? 1 week ago:
They just didnt manage to make it fast.
You are absolutely right. The vision for sequel can be good but the execution has to be equally sound too. In the ideal situation, I guess CS2 needs to be a rebuild of CS1 with a new engine, so it can fully replace CS1 right from the start, if not do something extra. They did a few things praiseworthy though, like baking in road lane customisation, which was done by mods in CS1.
But then, we are not too fair. Simulation games are different from RPG. Story has an ending and we want to see how it continues to develop. For simulation games, I don’t think players want anything to be removed on a sequel, unless they are absolutely bad design. Even so, players expect QoL here and there to make their lives easier, which alone can be the single reason to buy the sequel.
- Comment on Cities Skylines 2, Kerbal Space 2, Planet Coaster 2, Frostpunk 2... What Went Wrong? 1 week ago:
A great product does not necessarily mean there is a winning formula though. We have a trash sequel when the new game does not do something that the existing game does. Even worse, the existing features are locked behind additional payment, so why would players not continue to play the existing game?
KSP 2 - Let’s forget the technical disaster. A lot of features are missing at the start. You could argue that it’s in early access, but why would I pay for a product that does less? Then we add in the many bugs and performance issues, and you know it’s game over.
Cities Skylines 2 - Again, you can’t do everything you already can in CS1. Plus, the first game is supported by a huge number of mods. There’s really no reason to play the new title. Again, it does not perform any better.
This is a weird take but I think remake or remastered these days are more like sequels than sequels, just because they keep the story and mechanics.
I find that game developers or many businesses try to reinvent the wheel when there’s no reason to. Say the Subnautica sequel, why waste money on voice over, add a land mass, cut the beloved submarine, shorten the story and overall map size, all that. I will never understand and sincerely hope the next Subnautica title does not reinvent the wheel.
- Comment on GOG seems to be considering paid membership option 5 weeks ago:
I have supported GoG for quite some years. I don’t understand why they keep pivoting different things to do.
This may be an unpopular opinion, but I would support paying for the initial game as well as every major patch when a new OS came out. Say, they do something to make a game work on Win 11. One year later we have Win 12 so I don’t mind paying a little for the patch. Then one year later we have Win 13 and I’m willing to pay again if I still play the game.
I would also support paying for online servers for games that have multiplayer components. That takes money to maintain.
As others mentioned, GoG should stop wasting time on a launcher. Hell, even the installer. Just ZIP the whole thing for me to download.
- Comment on Atomfall Hands-On Preview: Rebellion’s New IP is More Than Just British Fallout - WGB article 1 month ago:
Well said. It looks too clean/polished.
- Comment on Sid Meier's Civilization VII | Review Thread 2 months ago:
Seriously, don’t buy the game at launch. Wait till the GOTY edition because many features that we had in the past will be packaged as expansions.
- Comment on Help me out: which looks better for the Duck - the neck tie or the bow tie? 3 months ago:
Bow tie
- Comment on What games have you put the most hours into? 5 months ago:
MMO wise, it has to be World of Warcraft. Played it nonstop when I was young.
2nd place is Oxygen Not Included.
- Comment on Prince of Persia: The Lost Crown Team Disbanded After Critically Lauded Platformer Fails to Meet Expectations - Report 6 months ago:
Perhaps the reason is more simple. When did we have a non-indie platformer title well received by the mass? I don’t think people want a combo of “platformer” and “AAA” (hence the price).
- Comment on 6 months ago:
Witcher 3 and Skyrim are pretty good. RDR2 is great, particularly because you can see it coming.
- Comment on Dragon Age: The Veilguard launches October 31 8 months ago:
Agree. Definitely a wait and see game.
- Comment on Shadows of Doubt, the procgen private-eye immersive sim, is leaving early access next month 8 months ago:
It was already bad at the beginning. Never improved. Also, there seems to be no plan for a community driven mission system, so you can only play weird auto-gen ones.
- Comment on Do you prefer RPGs or FPS games? 9 months ago:
RPG without only focusing on FPS. I quite don’t like ARPG these days that don’t have a good story but add a lot to combat mechanics.
- Comment on Dragon Age: The Veilguard | Sneak-peek at tomorrow's Gameplay Reveal trailer 10 months ago:
So we have action in this ARPG. I wonder if they are confident enough to show RPG bits before launch. Judging purely by the trailer, the game feels nothing like DA.
- Comment on Dragon Age: The Veilguard | Official Reveal Trailer 10 months ago:
Thanks for the explanation. Had the same feeling but couldn’t describe it. They definitely took the high fantasy route and even ‘cartoonize’ it further, which is kind of what DA is not about.
- Comment on Is it possible to safely "give away" a Steam account to a stranger? 11 months ago:
You mean you don’t have family, friends, colleagues, school mates or anyone you know personally who would benefit from this giveaway, so that you have to resort to a stranger? A nephew or niece is the perfect recipient for such a gift.
- Comment on What are some eras of gaming that you've stopped feeling nostalgic for? 11 months ago:
Same. It’s enough to team up with people at work so there’s no desire to do the same at home. I also don’t find grinding as much fun anymore. It used to be a fun way to spend time as a kid because we had too much time. Now, I don’t even pick a game which doesn’t have basic QoL features implemented.
- Comment on Marvels Rivals requires creators to sign a contract that removes your right to give a negative review to access the playtest 11 months ago:
My understanding is that Digital Foundry type of performance review is fine, but comments on how the control feels laggy or the game is a lower-tier copycat of Overwatch are not okay.
- Comment on The Way Forward, an update from the team behind Cities: Skylines 1 year ago:
Yeah, that’s what I meant. I didn’t define the new generation, but in my mind people since the 80s are the new generation to me (I’m old). And you’re right, camping a store to buy something you never saw is of course the issue. And in my country, people buy a house before it’s even built, and that’s also an issue that is common in this ‘new generation’. So, this new generation tends to accept that buying something without seeing it is alright, and the gaming industry reflects that.
- Comment on The Way Forward, an update from the team behind Cities: Skylines 1 year ago:
To be precise, the new generation is to blame, who constantly preorders a game, and spends a lot on mobile games. Companies realize that bad products sell, so why would they improve?
- Comment on Prison Architect 2 - Official Announcement Trailer 1 year ago:
They sold it after achieving success.
- Comment on China announced new laws to limit microtransactions, affecting major corporations like Tencent. 1 year ago:
Not recently, but yes.
Also, there’s regulation to disclose the probability in getting rewards from opening “chests”, which is actually gambling in nature.