Bit sad they aren’t exploring removing the - IMO unnecessary - broadness of the item + skill-up system for something like the talents HotS had (or even better some sort of small branching talent tree), just to keep evolving the genre.
But I can also understand it, since well, they have an established playerbase and this is probably more a refresh than a “true” successor.
CaptDust@sh.itjust.works 5 months ago
Kind of disappointed they aren’t taking the opportunity to introduce a more interesting map. Having completely flat and level lanes always felt weird to me in a full 3d environment.
MrScottyTay@sh.itjust.works 5 months ago
Easier for them to show the ability previews on a flat ground :p
CaptDust@sh.itjust.works 5 months ago
I completely understand there are gameplay considerations to the choice, but some bumps, dips and general variation would be nice