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Submitted ⁨⁨4⁩ ⁨days⁩ ago⁩ by ⁨mesamunefire@piefed.social⁩ to ⁨videos@lemmy.world⁩

https://www.youtube.com/watch?v=ggoEoBCpMAs

A LoveLetter to Flash Animation - James Lee (Animation)

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  • insomniac_lemon@lemmy.cafe ⁨4⁩ ⁨days⁩ ago

    For me, the most important aspect is Flash being vector. That an SWF file uploaded via dial-up can still run at modern resolutions their creator certainly couldn’t export a video for. Unfortunate that so much Flash stuff never-did (+never-will?) release in SWF form (and hours-long content takes up a sizable chunk of data for exported video even with modern encoding).

    This also has me thinking about using old software again, specifically a Macromedia variant especially as it is less bloated (install-wise) than less-dead editions. Though I continue thinking that it still might be better to use some new open thing like Wick Editor instead.

    That and I also lean more towards untextured polygons, both 2D (Godot specifically, a bit clunky for some aspects but in-engine animation is possible) and 3D (Blender-first, put into Godot or something like Raylib). Though I lack ideas and have mostly been tinkering with specifics on workflow (shaders/materials and import process, 3-digit-hex color palette) and am still wanting something better for semi-modular map editing.

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  • chicken@lemmy.dbzer0.com ⁨4⁩ ⁨days⁩ ago

    Wow, that’s some high production value for a video essay

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  • crandlecan@lemmy.zip ⁨4⁩ ⁨days⁩ ago

    No! 🙂‍↔️

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