It’s a Rougelite Citybuilder with a demo that lets you play the actual game (only limits your max level and what biomes you can play in). That’s all it took to get me in.
Against the Storm - 1.0 Release Date Announcement | Coming to PC Game Pass
Submitted 1 year ago by simple@lemm.ee to games@lemmy.world
https://www.youtube.com/watch?v=FsuCV86Pf5Y
Comments
CileTheSane@lemmy.ca 1 year ago
SandLight@lemmy.world 1 year ago
This game is great. I don’t usually play city builders and I have 80 hours in it or something. Really fun to pick up for an hour or two when you want something that is challenging but also chill.
OutlierBlue@lemmy.ca 1 year ago
Such a good game. I picked it up during last year’s Winter Sale on Steam. I’ve got about 200 hours in it so far, and I’m playing up to Prestige 8. It’s pretty challenging at that level, and I’m not sure how to progress past it.
I’m glad to see the devs have announced 1.0, although the game has been totally playable since I first picked it up. I love the effort and work they put into every update, and I’m really gonna miss them adding and improving stuff.
Alteon@lemmy.world 1 year ago
I just busted the Lead Seal Yesterday. Fuck me is Pioneer hard. I don’t know how you’re supposed to do it on harder difficulties. It’s like the storm hits and then everybody’s negative 16 resolve, and I just start pissing away workers.
SandLight@lemmy.world 1 year ago
Part of it is just leveling up your citadel. Some is the game dripfeeds new systems and buildings to you that make things more complicated but also help with happiness. A lot of it is just learning what it takes to keep people happy.
rigatti@lemmy.world 1 year ago
In the harder difficulties, you have to micromanage everything all the time, and it takes forever.
farcaster@lemmy.world 1 year ago
Some towns are just going to fail if you’re unlucky… But you can set yourself up for success by learning which Services buildings to pick. Some like the Temple (reduces hostility) and the Guild House (increases resolve every time you buy/sell) can be instrumental to surviving harder difficulties.
CileTheSane@lemmy.ca 1 year ago
I’m not convinced there are “unwinnable” settlements. They might be unwinnable for me at my current skill level, but there are people who play at Prestige 20 who I’m sure couldn’t possibly lose at the difficulty I’m playing at regardless of what RNG throws at them.
CileTheSane@lemmy.ca 1 year ago
Make sure you have housing for everyone, upgrade your hearth, and unassign your woodcutters during Storm.
Citadel upgrades for essential blueprints of race specific housing and field kitchen will help keep resolve up in the early game.
Cornerstones the reduce hostility will help a ton in the mid to late game.
Touching_Grass@lemmy.world 1 year ago
I’d like to get into this but I just didn’t find the initial gameplay good enough to get me into the game loop. I’m sure one day I’ll give it time. But right now I didn’t get what was fun
DudeDudenson@lemmings.world 1 year ago
I just used cheat engine to freeze the bar that ends the run and played as a city builder. I found it a lot more entertaining that way
CileTheSane@lemmy.ca 1 year ago
After completing a settlement you can choose to continue playing it.
Pyr_Pressure@lemmy.ca 1 year ago
Wish this was a game mode option as a standard part of the game.
Sort of sandbox but not.
I do like the games but one thing that really bugs me is that you lose because of “queen impatience”
Like, what? It’s just so petty and infuriating when you do lose because of it. That queen can hold on one more god damn season to get the last needed thing. She’d rather destroy an entire town though. Makes it difficult to want to complete the outposts for such a terrible ruler.
farcaster@lemmy.world 1 year ago
This is an excellent game. The most fun I’ve had with a citybuilder since Frostpunk. There’s a bit of a learning curve in the beginning, but give it a shot.
filcuk@lemmy.zip 1 year ago
I think it does a great job of slowly granting access to more stuff as you learn. I haven’t found it too overwhelming at any point.