Today’s game is Halo. Specifically Halo 2. I originally had Ghost of Tsushima planned but for whatever reason my Bash script didn’t upload the pictures. Luckily I actually took these during an experiment with ReShade and Gamescope to take pictures that mimicked a DLSR. These are the “unedited” versions. Though for anyone curious this is the edited version of the other ones.
Speaking of Halo 2 Anniversary Multiplayer, this is the first major brush we’ve had. One of our players hasn’t been able to play it due to crashing for some reason. Recently he upgraded though and we’re good. Now I can finally offer my opinion on this.
This isn’t specific to Halo 2 but i really like how CTF doesn’t have a timer in the older games. It really lets you live in the level and feels like it’s almost its own space. It can drag out for a while and I love that.
What is specific to halo 2 is the vehicle selection for bloodline. Hornets are here now so a teammate can swoop in, grab you, airdrop you in and pick you up again. Is it broken? Probably. Fun as hell? Definitely. It made me feel like a spec-ops or something as I dropped in, took the flag and took off.
Ultimately this match lasted around 40 minutes of us just fucking around and making peace and war and everything in between. Now that this is really an option it makes me want to look at forge game modes. See what the community has come up with. That’s more of a tomorrow thing though I think.
silver@das-eck.haus 7 hours ago
Wort