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Jusant has released on Steam

⁨52⁩ ⁨likes⁩

Submitted ⁨⁨1⁩ ⁨year⁩ ago⁩ by ⁨prograhammingdev@lemmy.prograhamming.com⁩ to ⁨games@lemmy.world⁩

https://store.steampowered.com/app/1977170/Jusant/

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  • nekusoul@lemmy.nekusoul.de ⁨1⁩ ⁨year⁩ ago

    Played through the first (quite short) chapter today and it’s really promising so far. Really fun combination of movement mechanics, particularly the rope usage, which is something I’ve never seen in any other game.

    It’s also quite good looking since it’s one of the first UE5 titles and has some gorgeous lighting and high overall image quality as a result. No issues running the game on Linux either.

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  • xantoxis@lemmy.world ⁨1⁩ ⁨year⁩ ago

    It has a demo, worth checking out.

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    • 9715698@lemmy.world ⁨1⁩ ⁨year⁩ ago

      Is the demo still available or was it just from Next Fest? I couldn’t find it on the store page.

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  • NeryK@sh.itjust.works ⁨1⁩ ⁨year⁩ ago

    It’s also a day 1 Xbox Game Pass release.

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    • FunnyUsername@lemmy.world ⁨1⁩ ⁨year⁩ ago

      I think Xbox game pass is a great service for people who can’t afford PCs or consoles, but not being one of those people I had to stop using the service. I kept noticing games I was excited about playing before they were released I would only touch for a few hours and basically forget about them after a couple sessions. I had atomic heart on my steam wish list for years and I followed its development eagerly, but when it came out I got it on game pass instead of waiting to get it on a good sale on my steam account like I normally do, and despite enjoying the first 3 hours I still haven’t played it again. The only thing I can conclude is the nature of game pass itself has robbed the specialness of new games.

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      • NeryK@sh.itjust.works ⁨1⁩ ⁨year⁩ ago

        Counterpoint: Game Pass frees you from sunk cost bias and you do not feel compelled to keep playing a game because you invested money in it. That’s mostly how I feel about it. I have noticed 3 patterns in my own usage: “full on playthrough” (actual loss of a sale), “couple of hours and call it quits” (would have been a candidate for refund), “20 minutes then uninstall” (basically a demo).

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