Open Menu
AllLocalCommunitiesAbout
lotide
AllLocalCommunitiesAbout
Login

'How Resident Evil 2 For The N64 Kept Its FMV Cutscenes' - Hackaday

⁨28⁩ ⁨likes⁩

Submitted ⁨⁨1⁩ ⁨week⁩ ago⁩ by ⁨setsneedtofeed@lemmy.world⁩ to ⁨games@lemmy.world⁩

https://hackaday.com/2026/02/03/how-resident-evil-2-for-the-n64-kept-its-fmv-cutscenes/

source

Comments

Sort:hotnewtop
  • Kolanaki@pawb.social ⁨1⁩ ⁨week⁩ ago

    The fact they point out that it had nothing removed may seem weird, but I remember getting Splinter Cell for the PS2 after playing through the Xbox version, and it was like only half the game. The levels that were there were way smaller, and shittons of parts were straight up removed.

    source
    • QuandaleDingle@lemmy.world ⁨6⁩ ⁨days⁩ ago

      Yeah, it’s weird when a game isn’t how you remember, especially if the devs screwed it up.

      source