(Wizz) (2025)

Image description: A massive humanoid mech wading through shallow water within a narrow mountain gorge, with a jagged mountain peak visible in the misty background. The robot features white and gray armor plating with glowing orange circular eyes and red accent lights on its torso and legs. Overcast daylight creates diffuse illumination throughout the scene, while the mech’s glowing features reflect on the water’s surface in the foreground.

Full Generation Parameters:

A visionary construct of a robot with glowing red and orange eyes, it stands at the center of an ancient mountain, its body emitting radiant light as if formed from rocks, floating above in an underwater lake filled full to overflowing. The robots’ joints are intricate, their metallic plates radiating energy towards each other., Cinematic film still, off-center composition, highly detailed, high budget, cinemascope, moody, epic composition, overall details, gorgeous, 2000s vintage RAW photo, photorealistic, candid camera, color graded cinematic, eye catchlights, atmospheric lighting, imperfections, natural, shallow dof, high-resolution cinematic photo, dramatic lighting, dynamic scene, rule of thirds framing, asymmetrical balance, subtle leading lines, wide angle shot, photorealistic, cinematic mood Negative prompt: NSFW, nude, naked, nipple, blurry, dark, (unperfect image), (unperfect details), (inconsistent fine details), (composition errors), (inconsistent features), (inconsistent faces), (inconsistent hands), (inconsistent fingers), (low quality), (worst quality), (shallow depth of field), (bad hands), (ugly eyes), (fused fingers), (elongated fingers), (additional fingers), missing fingers, (intricated patterns), (intricated vegetation), (lowres), (poor detailing), unrealistic lighting, sketchy, unnatural, watermark, (unrealistic), (bad perspective), (bad face), (airbrushed, anime, semi-realistic, cgi, blender, amateur) Steps: 50, CFG scale: 1.1, Sampler: Res Multistep, Seed: 3987143887, Size: 832x1216, Model: colossusProjectKREA_Flux_v10EXPERIMENTALFP8, Module 1: t5xxl_fp16, Module 2: ViT-L-14-REG-GATED-balanced-ckpt12, Module 3: flux_vae, Extra noise: 0.01, Hires steps: 38, Hires upscale: 1.6, Schedule type: SGM Uniform, Hires Module 1: Use same choices, Hires upscaler: 4xNomos2_otf_esrgan, ADetailer model: face_yolov8s.pt, Hires CFG Scale: 1.1, ADetailer prompt: [object Object], ADetailer version: 25.3.0, Denoising strength: 0.48, ADetailer mask blur: 4, ADetailer model 2nd: hand_yolov8n.pt, Distilled CFG Scale: 3.5, ADetailer confidence: 0.3, ADetailer prompt 2nd: [object Object], Diffusion in Low Bits: Automatic (fp16 LoRA), ADetailer dilate erode: 4, ADetailer inpaint width: 1024, ADetailer mask blur 2nd: 4, ADetailer confidence 2nd: 0.3, ADetailer inpaint height: 1024, ADetailer mask max ratio: 0.25, ADetailer inpaint padding: 32, ADetailer negative prompt: [object Object], Hires Distilled CFG Scale: 3.5, ADetailer dilate erode 2nd: 4, ADetailer noise multiplier: 0.9, ADetailer inpaint width 2nd: 1024, ADetailer denoising strength: 0.4, ADetailer inpaint height 2nd: 1024, ADetailer mask max ratio 2nd: 0.15, ADetailer inpaint only masked: True, ADetailer inpaint padding 2nd: 32, ADetailer negative prompt 2nd: [object Object], ADetailer noise multiplier 2nd: 0.9, ADetailer denoising strength 2nd: 0.45, ADetailer inpaint only masked 2nd: True, ADetailer use inpaint width height: True, ADetailer use inpaint width height 2nd: True, ADetailer use separate noise multiplier: True, ADetailer use separate noise multiplier 2nd: True