How to compose a soundtrack that captures the "vibes" of a video game's soundtrack without reusing melodies?
The trick would be to reverse engineer the formula.
What are the elements of the songs that make your recognize it as belonging to that game?
Do they use a similar beat, “instruments”, or chord progression? Try to use as many of these traits on an original melody.
SandLight@lemmy.world 3 hours ago
Listen to the types of sounds used. If synths, play around with creating ones that while similar feelings to the ones used in the game you’re inspired by. I really like Helm personally and find you can do tons with it. You can look for other free vst’s too if you are looking for real instruments. If you have infinite time and a desire to learn, vcv rack can do almost anything.
As for DAWs, if you’re looking for one, I like reaper for it’s affordability but you need to just weigh your needs and what different products offer.