Fun!
I Streamed To A Game Boy
Submitted 1 year ago by mesamunefire@lemmy.world to games@lemmy.world
https://www.youtube.com/watch?v=yPI6gURLLUs
Comments
GooberEar@lemmy.wtf 1 year ago
tal@lemmy.today 1 year ago
There has got to be some kind of simple compression that the Game Boy processor can handle in real time that will let it push a typical frame in the datarate available. Maybe use run length encoding, as it looks like most of those images have large flat color areas.
TheDrunkard@lemmy.world 1 year ago
Related Video: Introducing Kinetoscope: A Sega Genesis Video Player