Still in the capture phase, the monetization comes later.
Roblox is the biggest game in the world, but is unprofitable
Submitted 2 months ago by bot@lemmy.smeargle.fans [bot] to hackernews@lemmy.smeargle.fans
https://www.matthewball.co/all/roblox2024
Comments
bradorsomething@ttrpg.network 2 months ago
taanegl@beehaw.org 2 months ago
Not even with the child labour? These venture capitalists are just the worse. They don’t make any money, they just lose it over longer periods of time. Smh.
smeenz@lemmy.nz 2 months ago
Maybe I live under a rock, but I have legitimately never heard of this game.
clay_pidgin@sh.itjust.works 2 months ago
It’s not a game, really. It’s a platform and store for kids to make free games that other kids play. Every game I’ve tried has been quite basic, nothing as complex as a $10 indie.
The games’ makers can earn Robux by putting micro transactions in their games (click here to pay $3 to be able to jump twice as high only in this game), so inevitably “real” developers moved in and churn out dozens of clones of whatever game happens to be successful with the elementary school kids this month, and they cram them full of MTX. It’s super gross.
These videos are annoyingly presented, but show a variety of games. www.youtube.com/playlist?list=PL700D9A1A020A1996
“Tycoon” games are massively popular, where you earn x in-game dollars per minute and spend then to build your school or prison or farm or whatever piece by piece. (E.g. 5,000 to build this wall, 2,000 to build the chairs in the room) Kids also love “Obbys” (Obstacle courses). Parkour type games.
smeenz@lemmy.nz 2 months ago
Thank you.