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AI is changing video games — and striking performers want their due [NPR]

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Submitted ⁨⁨8⁩ ⁨months⁩ ago⁩ by ⁨theangriestbird@beehaw.org⁩ to ⁨gaming@beehaw.org⁩

https://www.npr.org/2024/08/14/nx-s1-5072638/video-game-strike-ai-animation-sag-aftra?

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Comments

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  • scrubbles@poptalk.scrubbles.tech ⁨8⁩ ⁨months⁩ ago

    *deserve

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    • Paradachshund@lemmy.today ⁨8⁩ ⁨months⁩ ago

      No no no, see, your voice is only valuable for a one time sale these days. Stop being greedy! /s

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      • scrubbles@poptalk.scrubbles.tech ⁨8⁩ ⁨months⁩ ago

        Meanwhile we will be charging $5 a month, plus a battlepass, plus the initial $100 pricetag, plus DLCs that are required for the story to make any sense, plus…

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      • Fiivemacs@lemmy.ca ⁨8⁩ ⁨months⁩ ago

        Thought the standard being pushed on ongoing unable to opt out of subscriptions

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  • t3rmit3@beehaw.org ⁨8⁩ ⁨months⁩ ago

    I’m all for AI being available to replicate VO voices… but it should solely be owned by the actors, just as their likeness would be, licensable out by them.

    “You want to use my voice in your game or movie? Sign this license, and here’s a list of words you cannot make it say, and things the character using it cannot do.”

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