wtf is that title
Submitted 4 months ago by Imperor@mastodon.social to gaming@beehaw.org
Comments
Kissaki@beehaw.org 4 months ago
authorinthedark@lemmy.sdf.org 4 months ago
it’s a mastodon toot, those are tags
Kissaki@beehaw.org 4 months ago
Telorand@reddthat.com 4 months ago
It absolutely will determine what I buy. Given the amount of shovelware before AI, I don’t want to further encourage lazy/predatory development practices.
CameronDev@programming.dev 4 months ago
You think the shovelware will properly self-declare? If only :)
Telorand@reddthat.com 4 months ago
Certainly not, but it’s usually not hard to identify either.
loops@beehaw.org 4 months ago
Yes, it will give me the ick when I see those tags.
CameronDev@programming.dev 4 months ago
They are gonna have to really specifically define what AI is.
Is it a LLM? manually coded agent? Some other machine learning?
drdiddlybadger@pawb.social 4 months ago
Yeah that’s what I’m thinking. If you are feeding your own works into a model or something then I’m not going to go all pitchforks about it but using a voice model instead of a voiceactor is automatically out. AI generated artwork is also out. I just flat am not interested.
But something homemade for a particular purpose I can consider.
CameronDev@programming.dev 4 months ago
Yup, AI is conceptually very broad. You could argue pong has an AI, the other paddle acts on its own and makes decisions similarly to a human? Cows in Minecraft? CS bots?
You could also argue that Minecraft world generation isn’t too dissimilar from how image generators work. Both take a set of rules and then use math to generate an output.
I think I can accept generative AI (voice models/artwork) depending on the game. If a 1 person indie dev uses it, because they have no other options, fine. AAA game just trying to save a buck, nah.