Comment on [deleted]
halvo317@sh.itjust.works 1 year agoThere’s a practical and ethical difference between creating something for a closed ecosystem and taking a product in an open ecosystem and closing it.
Comment on [deleted]
halvo317@sh.itjust.works 1 year agoThere’s a practical and ethical difference between creating something for a closed ecosystem and taking a product in an open ecosystem and closing it.
abbotsbury@lemmy.world 1 year ago
But they have the same result, so ultimately it has the same rating of consumer friendliness, which is “non”
halvo317@sh.itjust.works 1 year ago
If Sony doesn’t invest in their own studios, the consumer just doesn’t get the game those studios make. Without PlayStation, gaming would look significant worse over the last 30 years. Most of my favorite games are Sony exclusives.
abbotsbury@lemmy.world 1 year ago
Not true, Sony could have easily created or funded the studios anyway and make games just like they produce films right now under Columbia Pictures; they do not need to run a hardware business to make and distribute software, that’s what I’m saying. Nowadays it’s an artificial limitation to try and boost hardware sales.
And wouldn’t you like it if more people could play them and share those great experiences? Do you really want meaningless limitations on who can participate with art?
halvo317@sh.itjust.works 1 year ago
I think you aren’t realizing what you implying. Companies that just fund studios for publishing rights are companies like EA, Activision, Take Two, Ubisoft, and Tencent. Every one of these publishers has very aggressive microtransaction platforms. Plus, they all publish predominantly multiplayer games. If the only way for me to get single player games is to buy a console, so be it.