Comment on Pictured: 95% of gameplay in Payday 2's Death Sentence difficulty [Day 29]
archonet@lemy.lol 3 weeks ago
honestly I modded the fuck out of my Payday 2 because I didn’t like how tanky enemies were on higher difficulties compared to how fragile the player is. I’m fine with being fragile, but if I shoot someone in the face with a 12 gauge, I expect their face to not exist anymore, just like mine – whereas on anything higher than death wish, without modding, you might as well be throwing pocket sand at them while they down you with maybe 1 or 2 shots.
Fortunately, the entire game being a house of cards built on LUA makes modding it super easy.
Katana314@lemmy.world 3 weeks ago
It’s weird and unrealistic to fight armies, but I like when a game gives you more enemies, or more aggressive enemies, rather than bullet sponges. One hit kills are just so satisfying. Hitting an enemy perfectly in the head with a sniper rifle and getting nothing, then needing to rechamber, makes you wonder why you get up in the morning.
archonet@lemy.lol 3 weeks ago
Precisely. Full Speed Swarm with some damage mods made the game so much better. Guns felt like guns but ho boy you were not at a loss of things to kill