Can I jailbreak a Samsung Flip 6 like this? If I do will I still be able to use my job’s Microsoft 365 stuff and authenticator? I know I could Google it but I’d rather ask an expert.
Comment on Anon hates smartphones
sugar_in_your_tea@sh.itjust.works 15 hours ago
I honestly hate smartphones as well, not because of any of what OP posted. On my PC, I can install whatever I want, including swapping out the OS. Most smartphones are locked down, and the few that allow alternative ROMs have huge incompatibilities w/ FOSS OSes (i.e. getting SMS to work is a bit spotty).
My phone runs GrapheneOS. I would much rather use something else (e.g. PostmarketOS), but it’s the least bad option that supports all the features I need. I am still limited to Android-compatible apps, and developing for my phone is a lot more painful than any other ARM-based device because I’m stuck w/ the Android ecosystem.
The end result is that I don’t feel like I truly own my phone, whereas I definitely feel that way about my PC. Yeah, my phone is convenient, and I don’t use most of the nonsense Anon is complaining about (I mostly use websites on my phone instead of apps), but I still generally dislike having a thing in my pocket that I don’t actually control.
MutilationWave@lemmy.world 14 hours ago
sugar_in_your_tea@sh.itjust.works 14 hours ago
I don’t know anything about Samsung’s phones, but you certainly can’t install GrapheneOS on it, since it only supports Pixeel phones, and I didn’t see a LineageOS build for it (and LineageOS is usually the best bet).
Here are a bunch of others though, just in case you wanted to shop around.
So short answer is no, but maybe there’s a longer answer. :)
dejected_warp_core@lemmy.world 13 hours ago
You kinda/sorta don’t. Manufacturers saw an opportunity to create a closed environment around the tech, not unlike gaming consoles, and made sure it happened that way. It may also be a side-effect of smartphones emerging from the same manufacturers that made far less capable and less open devices in generations prior (think old flip phones and 1st gen cell phones). Just like with game consoles, DRM (coupled with DMCA advantages) and the attached walled-garden retail environment are the prime motivators there. Marketing and financing help make sure it stays this way.
At the same time, providing a watered down platform for the masses did accelerate all the things OP is talking about. Phone/tablet apps make user interaction insanely^1 easy to do without any understanding of the platform its on. In contrast, PC’s do a great job of requiring some amount of tech literacy before you start. So most people that would be stymied by the complexities^2 in a Windows system or Mac can easily do all kinds of internet-enabled things, for cheaper, on their phone. It’s not a root cause by any measure, but I really do think that the commodification of software services in this way, has thrown gasoline on whatever fires were already burning.
sugar_in_your_tea@sh.itjust.works 13 hours ago
And this is what gets me. Just 40 years ago, you had to understand the whole system to use a computer, because your options were basically DOS or Unix. Apple came along w/ a GUI around then, but you still needed to understand things at a pretty deep level. And then there was Win 3 and later Win 95 and Win 98, and you still interacted w/ DOS a fair amount (I learned to launch DOS games from floppy).
And people largely seemed okay with that and adapted.
So when people get confused by our much simpler devices, I don’t think it’s because they’re complicated, but exactly the opposite. Everything is presented as “easy,” so anytime you need to do anything beyond the expected happy path of uses, it doesn’t fit and people give up. If people were used to interacting with the lower level bits periodically, they would probably just adapt.
And the net result is that power users lose and larger orgs win, because people end up getting an app to do something they could have solved another way, which gives the app store even more money and shoves ads in the user’s face.