2d isometric vs 3d first person. One format clearly lets stories breathe better, but that doesn’t mean half life isn’t story driven.
2d isometric vs 3d first person. One format clearly lets stories breathe better, but that doesn’t mean half life isn’t story driven.
Kecessa@sh.itjust.works 18 hours ago
Never said it isn’t, I said story isn’t the thing that made it and Valve popular.
I’m old enough to remember when it released, story wasn’t the focus.
Klear@lemmy.world 14 hours ago
I would argue the storyline was a big part of it. While barebones by today’s standards, compared to the likes of Doom, Quake or even Unreal, it was pretty amazing to have a continuous narrative throughout the game.