Look I’ve written game engine wrappers and converters for all sorts of code and file types.
It would honestly be easier to fire up Unreal Engine 5 or Godot and start again.
Look I’ve written game engine wrappers and converters for all sorts of code and file types.
It would honestly be easier to fire up Unreal Engine 5 or Godot and start again.
dog@suppo.fi 1 year ago
Well I’d say that was true 5 years ago. Is it still? I’d not be so sure.
Small projects might as well start from scratch.
But projects with years of devtime are best ported.