Comment on Critical Role's plans to make a videogame have become an 'active pursuit', says CEO Travis Willingham, after almost 10 years of growing a D&D campaign into a full-on franchise

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Maalus@lemmy.world ⁨2⁩ ⁨weeks⁩ ago

That’s exactly how they framed it. They cited reasons as worker burnout and Hasbro / the game system. They wanted to be done with BG3. Studios don’t really announce that the second they finish the game.

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